diff options
author | Oswald Buddenhagen <oswald.buddenhagen@digia.com> | 2012-11-29 16:02:34 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-12-10 18:16:48 +0100 |
commit | a6065d60f158ffad7a94877883af69731da94295 (patch) | |
tree | 5657fd490fd8a3f9794a8c9bcc9f85cf24a095c1 /examples/quick/particles/customparticle/content/blurparticles.qml | |
parent | c18e04b2e61f174a4883f6884cf9a0712c5725e3 (diff) |
centralize and fixup example sources install targets
follow respective change in qtbase
Change-Id: I27502eb7ebea973e19ec5f7c3ec0e2338556f6e0
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
Diffstat (limited to 'examples/quick/particles/customparticle/content/blurparticles.qml')
-rw-r--r-- | examples/quick/particles/customparticle/content/blurparticles.qml | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/examples/quick/particles/customparticle/content/blurparticles.qml b/examples/quick/particles/customparticle/content/blurparticles.qml new file mode 100644 index 0000000000..30197fe414 --- /dev/null +++ b/examples/quick/particles/customparticle/content/blurparticles.qml @@ -0,0 +1,142 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import QtQuick.Particles 2.0 + +Rectangle { + color: "white" + width: 240 + height: 360 + ParticleSystem { + id: sys + } + Emitter { + system:sys + height: parent.height + emitRate: 1 + lifeSpan: 12000 + velocity: PointDirection {x:20;} + size: 128 + } + ShaderEffectSource { + id: theSource + sourceItem: theItem + hideSource: true + } + Image { + id: theItem + source: "../../images/starfish_1.png" + } + + CustomParticle { + system: sys + //! [vertex] + vertexShader:" + uniform lowp float qt_Opacity; + varying lowp float fFade; + varying lowp float fBlur; + + void main() { + defaultMain(); + highp float t = (qt_Timestamp - qt_ParticleData.x) / qt_ParticleData.y; + highp float fadeIn = min(t * 10., 1.); + highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.)); + + fFade = fadeIn * fadeOut * qt_Opacity; + fBlur = max(0.2 * t, t * qt_ParticleR); + } + " + //! [vertex] + property variant source: theSource + property variant blurred: ShaderEffectSource { + sourceItem: ShaderEffect { + width: theItem.width + height: theItem.height + property variant delta: Qt.size(0.0, 1.0 / height) + property variant source: ShaderEffectSource { + sourceItem: ShaderEffect { + width: theItem.width + height: theItem.height + property variant delta: Qt.size(1.0 / width, 0.0) + property variant source: theSource + fragmentShader: " + uniform sampler2D source; + uniform lowp float qt_Opacity; + uniform highp vec2 delta; + varying highp vec2 qt_TexCoord0; + void main() { + gl_FragColor =(0.0538 * texture2D(source, qt_TexCoord0 - 3.182 * delta) + + 0.3229 * texture2D(source, qt_TexCoord0 - 1.364 * delta) + + 0.2466 * texture2D(source, qt_TexCoord0) + + 0.3229 * texture2D(source, qt_TexCoord0 + 1.364 * delta) + + 0.0538 * texture2D(source, qt_TexCoord0 + 3.182 * delta)) * qt_Opacity; + }" + } + } + fragmentShader: " + uniform sampler2D source; + uniform lowp float qt_Opacity; + uniform highp vec2 delta; + varying highp vec2 qt_TexCoord0; + void main() { + gl_FragColor =(0.0538 * texture2D(source, qt_TexCoord0 - 3.182 * delta) + + 0.3229 * texture2D(source, qt_TexCoord0 - 1.364 * delta) + + 0.2466 * texture2D(source, qt_TexCoord0) + + 0.3229 * texture2D(source, qt_TexCoord0 + 1.364 * delta) + + 0.0538 * texture2D(source, qt_TexCoord0 + 3.182 * delta)) * qt_Opacity; + }" + } + } + //! [fragment] + fragmentShader: " + uniform sampler2D source; + uniform sampler2D blurred; + varying highp vec2 qt_TexCoord0; + varying highp float fBlur; + varying highp float fFade; + void main() { + gl_FragColor = mix(texture2D(source, qt_TexCoord0), texture2D(blurred, qt_TexCoord0), min(1.0,fBlur*3.0)) * fFade; + }" + //! [fragment] + + } +} + |