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authorSimon Hausmann <simon.hausmann@digia.com>2013-06-24 11:26:22 +0200
committerSimon Hausmann <simon.hausmann@digia.com>2013-06-24 11:48:46 +0200
commit1a9759855639b9e2b3cdc0687d3381dcbf6c9815 (patch)
treeb2da51f6eddddb83c2d97cdcfac24d38d2e67a4e /examples/quick/particles/system/doc/src/system.qdoc
parent8217ec1b888f3ff93f004801b018c5f85362c484 (diff)
parente1fc2793aef53b84a3f1e19b6d6bdf1141340074 (diff)
Merge branch 'dev' of ssh://codereview.qt-project.org/qt/qtdeclarative into wip/v4
Conflicts: src/imports/qtquick2/plugins.qmltypes src/qml/debugger/qv8debugservice.cpp src/qml/qml/qml.pri src/qml/qml/qqmlcompiler.cpp src/qml/qml/qqmlcomponent.cpp src/qml/qml/qqmlcontext.cpp src/qml/qml/qqmldata_p.h src/qml/qml/qqmlengine_p.h src/qml/qml/qqmljavascriptexpression.cpp src/qml/qml/qqmlxmlhttprequest.cpp src/qml/qml/v4/qv4bindings.cpp src/qml/qml/v4/qv4irbuilder.cpp src/qml/qml/v4/qv4jsonobject_p.h src/qml/qml/v8/qqmlbuiltinfunctions.cpp src/qml/qml/v8/qv8bindings.cpp src/qml/qml/v8/qv8contextwrapper.cpp src/qml/qml/v8/qv8listwrapper.cpp src/qml/qml/v8/qv8qobjectwrapper.cpp src/qml/qml/v8/qv8qobjectwrapper_p.h src/qml/qml/v8/qv8sequencewrapper_p_p.h src/qml/qml/v8/qv8typewrapper.cpp src/qml/qml/v8/qv8valuetypewrapper.cpp src/qml/types/qqmldelegatemodel.cpp src/quick/items/context2d/qquickcanvasitem.cpp src/quick/items/context2d/qquickcontext2d.cpp sync.profile tests/auto/qml/qjsengine/tst_qjsengine.cpp tests/benchmarks/qml/animation/animation.pro tools/qmlprofiler/qmlprofiler.pro Change-Id: I18a76b8a81d87523247fa03a44ca334b1a2360c9
Diffstat (limited to 'examples/quick/particles/system/doc/src/system.qdoc')
-rw-r--r--examples/quick/particles/system/doc/src/system.qdoc12
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/quick/particles/system/doc/src/system.qdoc b/examples/quick/particles/system/doc/src/system.qdoc
index 04dc1727d2..99be23d9d1 100644
--- a/examples/quick/particles/system/doc/src/system.qdoc
+++ b/examples/quick/particles/system/doc/src/system.qdoc
@@ -35,7 +35,7 @@
Each example is a small QML file emphasizing a particular type or feature.
Dynamic comparison compares using the particle system to getting a similar effect with the following code that dynamically instantiates Image types.
- \snippet quick/particles/system/content/dynamiccomparison.qml fake
+ \snippet particles/system/content/dynamiccomparison.qml fake
Note how the Image objects are not able to be randomly colorized.
Start and Stop simply sets the running and paused states of a ParticleSystem. While the system does not perform any simulation when stopped or paused, a restart restarts the simulation from the beginning, while unpausing resumes the simulation from where it was.
@@ -43,16 +43,16 @@
Timed group changes is an example that highlights the ParticleGroup type. While normally referring to groups with a string name is sufficient, additional effects can be
done by setting properties on groups.
The first group has a variable duration on it, but always transitions to the second group.
- \snippet quick/particles/system/content/timedgroupchanges.qml 0
+ \snippet particles/system/content/timedgroupchanges.qml 0
The second group has a TrailEmitter on it, and a fixed duration for emitting into the third group. By placing the TrailEmitter as a direct child of the ParticleGroup, it automatically selects that group to follow.
- \snippet quick/particles/system/content/timedgroupchanges.qml 1
+ \snippet particles/system/content/timedgroupchanges.qml 1
The third group has an Affector as a direct child, which makes the affector automatically target this group. The affector means that as soon as particles enter this group, a burst function can be called on another emitter, using the x,y positions of this particle.
- \snippet quick/particles/system/content/timedgroupchanges.qml 2
+ \snippet particles/system/content/timedgroupchanges.qml 2
If TrailEmitter does not suit your needs for multiple emitters, you can also dynamically create Emitters while still using the same ParticleSystem and image particle
- \snippet quick/particles/system/content/dynamicemitters.qml 0
+ \snippet particles/system/content/dynamicemitters.qml 0
Note that this effect, a flurry of flying rainbow spears, would be better served with TrailEmitter. It is only done with dynamic emitters in this example to show the concept more simply.
- Multiple Painters shows how to control paint ordering of individual particles. While the paint ordering of particles within one ImagePainter is not strictly defined, ImageParticle objects follow the normal Z-ordering rules for QtQuick items. This example allow you to paint the inside of the particles above the black borders using a pair of ImageParticles each painting different parts of the same logical particle.
+ Multiple Painters shows how to control paint ordering of individual particles. While the paint ordering of particles within one ImagePainter is not strictly defined, ImageParticle objects follow the normal Z-ordering rules for \l {Qt Quick} items. This example allow you to paint the inside of the particles above the black borders using a pair of ImageParticles each painting different parts of the same logical particle.
*/