diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-22 13:00:03 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-22 16:10:52 +0200 |
commit | 4e266103ad8b75d71fb176a2f774faf71997123d (patch) | |
tree | ecf675969c45271ca2c9d3e5199631f4f1b9c129 /examples/quick/rendercontrol | |
parent | 38bd2bd83144e3b7e7935e3730c109358b3e5740 (diff) |
Rename setSceneGraphBackend to setGraphicsApi
...and fix up the docs.
The string-based setSceneGraphBackend() stays of course (the docs have
been enhanced, however). The GraphicsApi enum-based overload is now
renamed to setGraphicsApi().
Using the same name for both functions is a historical artifact, reflecting
the evolution (5.0 - 5.8 - 5.14). In 6.0 we can give it a more appropriate
name, since it does not have much to do with "backends" from the user's
perspective.
Change-Id: Id75dbf81f50a148797e5b5de9be4000153737473
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'examples/quick/rendercontrol')
3 files changed, 3 insertions, 3 deletions
diff --git a/examples/quick/rendercontrol/rendercontrol_d3d11/main.cpp b/examples/quick/rendercontrol/rendercontrol_d3d11/main.cpp index f9a1dbb75f..119b289500 100644 --- a/examples/quick/rendercontrol/rendercontrol_d3d11/main.cpp +++ b/examples/quick/rendercontrol/rendercontrol_d3d11/main.cpp @@ -64,7 +64,7 @@ int main(int argc, char **argv) QCoreApplication::setApplicationVersion(QT_VERSION_STR); // only functional when Qt Quick is also using D3D11 - QQuickWindow::setSceneGraphBackend(QSGRendererInterface::Direct3D11Rhi); + QQuickWindow::setGraphicsApi(QSGRendererInterface::Direct3D11Rhi); Engine engine; if (!engine.create()) diff --git a/examples/quick/rendercontrol/rendercontrol_d3d11/window.cpp b/examples/quick/rendercontrol/rendercontrol_d3d11/window.cpp index ccbac5cbed..c574343a98 100644 --- a/examples/quick/rendercontrol/rendercontrol_d3d11/window.cpp +++ b/examples/quick/rendercontrol/rendercontrol_d3d11/window.cpp @@ -358,7 +358,7 @@ void Window::updateQuick() m_quickDirty = false; if (!m_quickInitialized) { - // In addition to setSceneGraphBackend, we need a call to + // In addition to setGraphicsApi(), we need a call to // setGraphicsDevice to tell Qt Quick what ID3D11Device(Context) to use // (i.e. we want it to use ours, not to create new ones). m_quickWindow->setGraphicsDevice(QQuickGraphicsDevice::fromDeviceAndContext(m_engine->device(), m_engine->context())); diff --git a/examples/quick/rendercontrol/rendercontrol_opengl/main.cpp b/examples/quick/rendercontrol/rendercontrol_opengl/main.cpp index 7a24d70ec5..11db82773b 100644 --- a/examples/quick/rendercontrol/rendercontrol_opengl/main.cpp +++ b/examples/quick/rendercontrol/rendercontrol_opengl/main.cpp @@ -57,7 +57,7 @@ int main(int argc, char **argv) QGuiApplication app(argc, argv); // only functional when Qt Quick is also using OpenGL - QQuickWindow::setSceneGraphBackend(QSGRendererInterface::OpenGLRhi); + QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGLRhi); WindowSingleThreaded window; window.resize(1024, 768); |