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author | Ulf Hermann <ulf.hermann@qt.io> | 2019-09-12 17:03:52 +0200 |
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committer | Ulf Hermann <ulf.hermann@qt.io> | 2020-01-13 16:47:57 +0100 |
commit | 2c3419e127e55810da1741725b4ff39f118cd577 (patch) | |
tree | 670ec93d28dadad06bd840a5694935ef8a7b2ac0 /examples/quick/scenegraph/customgeometry/doc | |
parent | 4eff7299501ff932071300b3fa34fbeccb03d0d8 (diff) |
Generate registrations for all examples
Now that we can generate all QML type information at build time, we
should also use it.
Change-Id: I647c72bbe38fdb2deb565b75c86a696af3d15b61
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/customgeometry/doc')
-rw-r--r-- | examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc index 959114b424..bd235e5dfb 100644 --- a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc +++ b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc @@ -169,11 +169,16 @@ \snippet scenegraph/customgeometry/main.cpp 1 The application is a straightforward QML application, with a - QGuiApplication and a QQuickView that we pass a .qml file. To make - use of the BezierCurve item, we need to register it in the QML - engine, using the qmlRegisterType() function. We give it the name - BezierCurve and make it part of the \c {CustomGeometry 1.0} - module. + QGuiApplication and a QQuickView that we pass a .qml file. + + \snippet scenegraph/customgeometry/beziercurve.h 3 + + To make use of the BezierCurve item, we need to register it in the QML + engine, using the QML_ELEMENT macro. This gives it the name + BezierCurve and makes it part of the \c {CustomGeometry 1.0} + module as defined in the customgeometry.pro file: + + \quotefile scenegraph/customgeometry/customgeometry.pro As the bezier curve is drawn using GL_LINE_STRIP, we specify that the view should be multisampled to get antialiasing. This is not |