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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2023-10-26 13:07:41 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2023-11-02 16:55:41 +0100
commit960d6b5da1985552a1cba80732bb94f25340bd48 (patch)
tree88479de4bc3cbe04b0376fee60a3db9de9ab9c3b /examples/quick/scenegraph/custommaterial/shaders
parent70e62d69ea43078b4af41dee475a40937cc83ce6 (diff)
Add license headers to shader source
Pick-to: 6.5 6.2 5.15 Change-Id: I007eaddf0a3a9e7e6242d4e02b487fa0806c96a7 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit 85e65e101bb7f4eecff0bdbbc6bde59ea8f6d73e) Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/custommaterial/shaders')
-rw-r--r--examples/quick/scenegraph/custommaterial/shaders/mandelbrot.frag3
1 files changed, 3 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/custommaterial/shaders/mandelbrot.frag b/examples/quick/scenegraph/custommaterial/shaders/mandelbrot.frag
index 0e5f63e7a8..77cc67e4b5 100644
--- a/examples/quick/scenegraph/custommaterial/shaders/mandelbrot.frag
+++ b/examples/quick/scenegraph/custommaterial/shaders/mandelbrot.frag
@@ -1,3 +1,6 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
//! [1]
#version 440