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authorShawn Rutledge <shawn.rutledge@qt.io>2018-02-26 17:34:27 +0100
committerShawn Rutledge <shawn.rutledge@qt.io>2018-02-27 08:27:38 +0000
commite17c89f4ce74e5699ed50dc2187a39d8990316c4 (patch)
treeb1f9b85d5bd1233d8931813dc4e06f7342be2249 /examples/quick/scenegraph/graph/linenode.cpp
parente41d067227eb6225b05df88ab724708588fa5304 (diff)
use the override keyword consistently and correctly (clang-tidy)
Change-Id: If9e28d143f8cba3df3c757476b4f2265e2eb8b2a Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/graph/linenode.cpp')
-rw-r--r--examples/quick/scenegraph/graph/linenode.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/quick/scenegraph/graph/linenode.cpp b/examples/quick/scenegraph/graph/linenode.cpp
index b9ce1afc38..cb7f1c8e7f 100644
--- a/examples/quick/scenegraph/graph/linenode.cpp
+++ b/examples/quick/scenegraph/graph/linenode.cpp
@@ -71,15 +71,15 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, ":/scenegraph/graph/shaders/line.fsh");
}
- QList<QByteArray> attributes() const { return QList<QByteArray>() << "pos" << "t"; }
+ QList<QByteArray> attributes() const override { return QList<QByteArray>() << "pos" << "t"; }
- void updateState(const LineMaterial *m, const LineMaterial *) {
+ void updateState(const LineMaterial *m, const LineMaterial *) override {
program()->setUniformValue(id_color, m->color);
program()->setUniformValue(id_spread, m->spread);
program()->setUniformValue(id_size, m->size);
}
- void resolveUniforms() {
+ void resolveUniforms() override {
id_spread = program()->uniformLocation("spread");
id_size = program()->uniformLocation("size");
id_color = program()->uniformLocation("color");