diff options
author | Edward Welbourne <edward.welbourne@qt.io> | 2017-01-12 18:02:45 +0100 |
---|---|---|
committer | Edward Welbourne <edward.welbourne@qt.io> | 2017-06-14 08:19:47 +0000 |
commit | a021bd87755ccfbe49e132f942ded935c9719b00 (patch) | |
tree | 1fe242bfb77cd4723ed01d4fdd1815ab6338c706 /examples/quick/scenegraph/graph/shaders | |
parent | 784ea8c09d448a418b3128be8bee14d9535e36c9 (diff) |
Be (somewhat more) consistent about the value of pi
Use M_PI in C++ and Math.PI in JavaScript (including QML).
Use qmath.h's value for M_PI where we can't avoid an explicit value.
Task-number: QTBUG-58083
Change-Id: Iabe938aff62ceac27b939ec33c6ee5e854aac15e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/graph/shaders')
-rw-r--r-- | examples/quick/scenegraph/graph/shaders/line.fsh | 2 | ||||
-rw-r--r-- | examples/quick/scenegraph/graph/shaders/noisy.fsh | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/graph/shaders/line.fsh b/examples/quick/scenegraph/graph/shaders/line.fsh index 5d38c46d4d..41c0ee3c00 100644 --- a/examples/quick/scenegraph/graph/shaders/line.fsh +++ b/examples/quick/scenegraph/graph/shaders/line.fsh @@ -44,7 +44,7 @@ uniform lowp float spread; varying lowp float vT; -#define PI 3.14159265359 +#define PI 3.14159265358979323846 void main(void) { diff --git a/examples/quick/scenegraph/graph/shaders/noisy.fsh b/examples/quick/scenegraph/graph/shaders/noisy.fsh index 30b0def932..c217e635ef 100644 --- a/examples/quick/scenegraph/graph/shaders/noisy.fsh +++ b/examples/quick/scenegraph/graph/shaders/noisy.fsh @@ -45,7 +45,7 @@ uniform lowp vec4 color; varying highp vec2 vTexCoord; varying lowp vec2 vShadeCoord; -#define PI 3.14159265359 +#define PI 3.14159265358979323846 void main() { |