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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-05-19 07:29:14 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-05-25 13:39:32 +0200
commit5d4d598354c85de7bf33412b42a5693b4ac27d78 (patch)
tree96e892cf15c6720db0c9aaf7060bde18ed8b44ca /examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm
parentde41077a57313f67e330de5a60281be81b414a1d (diff)
Adapt to changes in NativeTexture in qtbase
To make the API less error prone, we have changed the void pointer to the texture handle to a 64-bit in instead, since all handles are maximum 64-bit. Task-number: QTBUG-78638 Change-Id: I9d995d6a883b3377f57d7c5b19d4bc4e15aa347b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm')
-rw-r--r--examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm b/examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm
index 61f5e7f8e1..e676ff2e5e 100644
--- a/examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm
+++ b/examples/quick/scenegraph/metaltextureimport/metaltextureimport.mm
@@ -264,7 +264,7 @@ void CustomTextureNode::sync()
[desc release];
QSGTexture *wrapper = m_window->createTextureFromNativeObject(QQuickWindow::NativeObjectTexture,
- &m_texture,
+ quint64(m_texture),
0,
m_size);