diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-05-13 11:22:37 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-05-18 16:09:55 +0200 |
commit | 6ef31dfb484321ec6f5a3ffe27fef98e7c1cd3b0 (patch) | |
tree | 5ad12eeb72f1ec35b62b1319908c8039ef57c114 /examples/quick/scenegraph/opengltextureinthread/doc/src/opengltextureinthread.qdoc | |
parent | 3475b5f3a80545dfbd4746295e8e1ae88c7114ca (diff) |
Fix up the scenegraph/textureinthread example
Force OpenGL, remove the ShaderEffect (it serves no purpose in this
example) and remove deprecated API usage.
Finally, rename the example to opengltextureinthread.
Note that the example's performance is sub-par, but the same is true
with direct OpenGL.
Change-Id: I7eaa2349ffdb3d27bd9e8815d674e918bc709c03
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/opengltextureinthread/doc/src/opengltextureinthread.qdoc')
-rw-r--r-- | examples/quick/scenegraph/opengltextureinthread/doc/src/opengltextureinthread.qdoc | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/opengltextureinthread/doc/src/opengltextureinthread.qdoc b/examples/quick/scenegraph/opengltextureinthread/doc/src/opengltextureinthread.qdoc new file mode 100644 index 0000000000..3c26138332 --- /dev/null +++ b/examples/quick/scenegraph/opengltextureinthread/doc/src/opengltextureinthread.qdoc @@ -0,0 +1,36 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example scenegraph/opengltextureinthread + \title Scene Graph - Rendering FBOs in a thread + \ingroup qtquickexamples + + \brief Shows how to use FramebufferObjects in a thread together with Qt Quick. + + \image opengltextureinthread-example.jpg + */ |