diff options
author | Shawn Rutledge <shawn.rutledge@digia.com> | 2013-04-25 11:16:40 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-04-26 12:57:03 +0200 |
commit | d5e612fb3e9753c762b741d135fabd2b1f8ae1a6 (patch) | |
tree | e355cbe7bf1fba9a3841f3cf1e1f95d90b5145b5 /examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc | |
parent | 1230977b001caf71725afde88d6bdcc978dfe485 (diff) |
Re-implemented itemChange must always call QQuickItem::itemChange
Documentation for that fact, and the windowChanged signal.
Fix existing QQuickItem subclasses which didn't call
QQuickItem::itemChange. Examples should rather connect to the
windowChanged() signal.
Change-Id: Ieddcdbe69f849ddb120b64be9c5e0a21393b0ed9
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc')
-rw-r--r-- | examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc b/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc index d9f49c942b..1f87412aa4 100644 --- a/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc +++ b/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc @@ -93,8 +93,8 @@ For our paint function to be called, we need to connect to the window's signals. When Squircle object is populated into the - scene, the itemChange function is called with the change type \c - ItemSceneChange. We connect \l QQuickWindow::beforeRendering() to + scene, the windowChanged signal is emitted. In our handler, + we connect \l QQuickWindow::beforeRendering() to \c paint() to do the rendering, and \l QQuickWindow::beforeSynchronizing() to \c sync() to copy the state of the \c t property for the upcoming frame. @@ -157,7 +157,7 @@ We import the Squircle QML type with the name we registered in the \c main() function. We then instantiate it and create a running - NumberAnimation on the its \c t property. + NumberAnimation on its \c t property. \snippet scenegraph/openglunderqml/main.qml 2 |