diff options
author | Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> | 2015-07-21 16:20:38 +0200 |
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committer | Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> | 2015-07-22 22:16:19 +0000 |
commit | 1e2e356f0f4f9f7dd424bc69cff0dce956f528e5 (patch) | |
tree | 0f000a235afa8aac621dc785e8655a99d5dc0a42 /examples/quick/scenegraph/openglunderqml/squircle.cpp | |
parent | bc7dff35723e8f2cf09660b94f7fba9e8478860f (diff) |
Port examples to new connection syntax.
Change-Id: I121c59ac0ad56acb4cd54b99ecd37567368385ce
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Diffstat (limited to 'examples/quick/scenegraph/openglunderqml/squircle.cpp')
-rw-r--r-- | examples/quick/scenegraph/openglunderqml/squircle.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/quick/scenegraph/openglunderqml/squircle.cpp b/examples/quick/scenegraph/openglunderqml/squircle.cpp index 2834b93e10..8bb9af1ed4 100644 --- a/examples/quick/scenegraph/openglunderqml/squircle.cpp +++ b/examples/quick/scenegraph/openglunderqml/squircle.cpp @@ -42,7 +42,7 @@ Squircle::Squircle() : m_t(0) , m_renderer(0) { - connect(this, SIGNAL(windowChanged(QQuickWindow*)), this, SLOT(handleWindowChanged(QQuickWindow*))); + connect(this, &QQuickItem::windowChanged, this, &Squircle::handleWindowChanged); } //! [7] @@ -62,8 +62,8 @@ void Squircle::setT(qreal t) void Squircle::handleWindowChanged(QQuickWindow *win) { if (win) { - connect(win, SIGNAL(beforeSynchronizing()), this, SLOT(sync()), Qt::DirectConnection); - connect(win, SIGNAL(sceneGraphInvalidated()), this, SLOT(cleanup()), Qt::DirectConnection); + connect(win, &QQuickWindow::beforeSynchronizing, this, &Squircle::sync, Qt::DirectConnection); + connect(win, &QQuickWindow::sceneGraphInvalidated, this, &Squircle::cleanup, Qt::DirectConnection); //! [1] // If we allow QML to do the clearing, they would clear what we paint // and nothing would show. @@ -93,7 +93,7 @@ void Squircle::sync() { if (!m_renderer) { m_renderer = new SquircleRenderer(); - connect(window(), SIGNAL(beforeRendering()), m_renderer, SLOT(paint()), Qt::DirectConnection); + connect(window(), &QQuickWindow::beforeRendering, m_renderer, &SquircleRenderer::paint, Qt::DirectConnection); } m_renderer->setViewportSize(window()->size() * window()->devicePixelRatio()); m_renderer->setT(m_t); |