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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-07-01 12:40:40 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-07-01 11:37:08 +0000
commit262dbaaa8ddc38dbadbeec1106f87b464727e13b (patch)
treefbeeb9254e28591f073c0e161c1f42c9dd076f32 /examples/quick/scenegraph/rendernode/main.cpp
parent7ab621d9a5393be5996654cd67c85b76fc3f5b2b (diff)
D3D12: Improve debug layer support
Filter out the annoying RT clear color warning which we have no control over if the user called setColor on the QQuickWindow and a non-default render target is in use. Start breaking on serious error messages and make it possible to break on warnings as well. (QT_D3D_DEBUG_BREAK_ON_WARNINGS) All of this is only relevant when the debug layer is enabled. (QT_D3D_DEBUG) Change-Id: Idfc6e3f3165ea50b54938d358543763bc7433c7c Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/rendernode/main.cpp')
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