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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-08-30 11:55:33 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-09-12 10:24:22 +0200
commitd0d2e7da01963988441aa41a9616fb3a904306b2 (patch)
treece55d14cf6b6292b88874ed026d499d7a5bf440c /examples/quick/scenegraph/scenegraph.pro
parent6adf5052d40eeebe1d749d8c440e4883a81b3935 (diff)
Rename textureinsgnode example to a more fitting name
It shows QQuickFramebufferObject. "Texture in QSGNode" is ambiguous as it suggests another type of use case (where an existing texture is imported and used with the QQ scene - without rendering to it). This would conflict with upcoming future examples, so rename to fboitem, which is what this example is about. The link from examples.qdoc is already using the fitting title so that will just work. Change-Id: Ide7a563398a4b464c55f14e10fa9386432b3d06d Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/scenegraph.pro')
-rw-r--r--examples/quick/scenegraph/scenegraph.pro2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/scenegraph.pro b/examples/quick/scenegraph/scenegraph.pro
index e05e1ddb44..5fea3b974a 100644
--- a/examples/quick/scenegraph/scenegraph.pro
+++ b/examples/quick/scenegraph/scenegraph.pro
@@ -5,7 +5,7 @@ qtConfig(opengl(es1|es2)?) {
graph \
simplematerial \
sgengine \
- textureinsgnode \
+ fboitem \
openglunderqml \
textureinthread \
twotextureproviders