diff options
author | Edward Welbourne <edward.welbourne@qt.io> | 2017-01-12 18:02:45 +0100 |
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committer | Edward Welbourne <edward.welbourne@qt.io> | 2017-06-14 08:19:47 +0000 |
commit | a021bd87755ccfbe49e132f942ded935c9719b00 (patch) | |
tree | 1fe242bfb77cd4723ed01d4fdd1815ab6338c706 /examples/quick/scenegraph/shared | |
parent | 784ea8c09d448a418b3128be8bee14d9535e36c9 (diff) |
Be (somewhat more) consistent about the value of pi
Use M_PI in C++ and Math.PI in JavaScript (including QML).
Use qmath.h's value for M_PI where we can't avoid an explicit value.
Task-number: QTBUG-58083
Change-Id: Iabe938aff62ceac27b939ec33c6ee5e854aac15e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/shared')
-rw-r--r-- | examples/quick/scenegraph/shared/logorenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/shared/logorenderer.cpp b/examples/quick/scenegraph/shared/logorenderer.cpp index 8eb2d44c1e..5c3a770f54 100644 --- a/examples/quick/scenegraph/shared/logorenderer.cpp +++ b/examples/quick/scenegraph/shared/logorenderer.cpp @@ -41,7 +41,7 @@ #include "logorenderer.h" #include <QPainter> #include <QPaintEngine> -#include <math.h> +#include <qmath.h> LogoRenderer::LogoRenderer() { @@ -166,7 +166,7 @@ void LogoRenderer::createGeometry() extrude(x4, y4, y4, x4); extrude(y4, x4, y3, x3); - const qreal Pi = 3.14159f; + const qreal Pi = M_PI; const int NumSectors = 100; for (int i = 0; i < NumSectors; ++i) { |