diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-10-03 14:17:03 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-11-27 22:10:41 +0000 |
commit | e8801e7c09414753a8e01a6be303c7922bbe023f (patch) | |
tree | fa7e24e97c8e0a7ed4cebfa2ea7ec47f1c0f7a2e /examples/quick/scenegraph/shared | |
parent | af4516ac866cc877c3a033d6b837b30445ee8f1a (diff) |
Enable shader disk cache in Qt Quick
Change-Id: I14ee97ee75664c5dfcd229a5be2be6294c936b2c
Task-number: QTBUG-55496
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/shared')
-rw-r--r-- | examples/quick/scenegraph/shared/logorenderer.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/examples/quick/scenegraph/shared/logorenderer.cpp b/examples/quick/scenegraph/shared/logorenderer.cpp index 06f4892a49..8eb2d44c1e 100644 --- a/examples/quick/scenegraph/shared/logorenderer.cpp +++ b/examples/quick/scenegraph/shared/logorenderer.cpp @@ -70,7 +70,6 @@ void LogoRenderer::initialize() glClearColor(0.1f, 0.1f, 0.2f, 1.0f); - QOpenGLShader *vshader1 = new QOpenGLShader(QOpenGLShader::Vertex, &program1); const char *vsrc1 = "attribute highp vec4 vertex;\n" "attribute mediump vec3 normal;\n" @@ -85,19 +84,16 @@ void LogoRenderer::initialize() " color = clamp(color, 0.0, 1.0);\n" " gl_Position = matrix * vertex;\n" "}\n"; - vshader1->compileSourceCode(vsrc1); - QOpenGLShader *fshader1 = new QOpenGLShader(QOpenGLShader::Fragment, &program1); const char *fsrc1 = "varying mediump vec4 color;\n" "void main(void)\n" "{\n" " gl_FragColor = color;\n" "}\n"; - fshader1->compileSourceCode(fsrc1); - program1.addShader(vshader1); - program1.addShader(fshader1); + program1.addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, vsrc1); + program1.addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, fsrc1); program1.link(); vertexAttr1 = program1.attributeLocation("vertex"); |