aboutsummaryrefslogtreecommitdiffstats
path: root/examples/quick/scenegraph/textureinthread
diff options
context:
space:
mode:
authorEdward Welbourne <edward.welbourne@qt.io>2017-01-12 18:02:45 +0100
committerEdward Welbourne <edward.welbourne@qt.io>2017-06-14 08:19:47 +0000
commita021bd87755ccfbe49e132f942ded935c9719b00 (patch)
tree1fe242bfb77cd4723ed01d4fdd1815ab6338c706 /examples/quick/scenegraph/textureinthread
parent784ea8c09d448a418b3128be8bee14d9535e36c9 (diff)
Be (somewhat more) consistent about the value of pi
Use M_PI in C++ and Math.PI in JavaScript (including QML). Use qmath.h's value for M_PI where we can't avoid an explicit value. Task-number: QTBUG-58083 Change-Id: Iabe938aff62ceac27b939ec33c6ee5e854aac15e Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/textureinthread')
-rw-r--r--examples/quick/scenegraph/textureinthread/main.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/textureinthread/main.qml b/examples/quick/scenegraph/textureinthread/main.qml
index 9108f0281d..2d61488e85 100644
--- a/examples/quick/scenegraph/textureinthread/main.qml
+++ b/examples/quick/scenegraph/textureinthread/main.qml
@@ -64,7 +64,7 @@ Item {
uniform highp vec2 pixelSize;
varying highp vec2 qt_TexCoord0;
void main() {
- highp vec2 tc = sign(sin(3.14152 * qt_TexCoord0 * pixelSize));
+ highp vec2 tc = sign(sin(3.14159265358979323846 * qt_TexCoord0 * pixelSize));
if (tc.x != tc.y)
gl_FragColor = color1;
else