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author | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-08-22 08:59:15 +0200 |
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committer | Gunnar Sletta <gunnar@sletta.org> | 2014-08-26 06:10:07 +0200 |
commit | 3035fd9ad9f1212c0eccd6a81a727727b2b38472 (patch) | |
tree | 37144e65717ee4b9d16f7af0f05070af2c4cbae2 /examples/quick/scenegraph/twotextureproviders/doc/src/twotextureproviders.qdoc | |
parent | d28a3b7b195da3ef7c4c23ddb0add94aff72a368 (diff) |
Clamp QQuickItem::opacity to [0,1].
This was an oversight the the implementation of
setOpacity. QSGOpacityNode already does the right thing.
[ChangeLog][QtQuick][Item] When Item.opacity is set to a value outside
the range of 0 to 1, it will be clamped.
Change-Id: Ib7f23c5d8860c76e009a25e5ab2c36db20301faf
Reviewed-by: Raine Mäkeläinen <raine.makelainen@gmail.com>
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
Diffstat (limited to 'examples/quick/scenegraph/twotextureproviders/doc/src/twotextureproviders.qdoc')
0 files changed, 0 insertions, 0 deletions