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authorGunnar Sletta <gunnar@sletta.org>2014-08-22 16:52:05 +0200
committerGunnar Sletta <gunnar@sletta.org>2014-08-26 06:10:51 +0200
commit1075dca1b50926f52daddf099b5f5a9fbb5da6c7 (patch)
tree4a6160db2fe4b22b9f99674548a47c55b77f8244 /examples/quick/scenegraph/twotextureproviders/twotextureproviders.qrc
parent3035fd9ad9f1212c0eccd6a81a727727b2b38472 (diff)
Added an example that shows how to consume texture providers from C++.
And how to use use two textures in the same material. Change-Id: Idcc618ed359422c2a104eeed105b7c4f5086ee4e Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'examples/quick/scenegraph/twotextureproviders/twotextureproviders.qrc')
-rw-r--r--examples/quick/scenegraph/twotextureproviders/twotextureproviders.qrc5
1 files changed, 5 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/twotextureproviders/twotextureproviders.qrc b/examples/quick/scenegraph/twotextureproviders/twotextureproviders.qrc
new file mode 100644
index 0000000000..1424333ce5
--- /dev/null
+++ b/examples/quick/scenegraph/twotextureproviders/twotextureproviders.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/scenegraph/twotextureproviders">
+ <file>main.qml</file>
+ </qresource>
+</RCC>