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author | Sze Howe Koh <szehowe.koh@gmail.com> | 2020-08-29 19:09:31 +0800 |
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committer | Sze Howe Koh <szehowe.koh@gmail.com> | 2020-08-30 09:59:51 +0800 |
commit | fd105380eb4f43c08578b6fe5ce3e5c6dd4b35d6 (patch) | |
tree | 649a43f6bc74f95a7bf816ec800a622f9c61319c /examples/quick/scenegraph | |
parent | 024ec9c564abfbe9aadd2193deeaa0d37464119a (diff) |
Doc: Capitalize "GUI" correctly
Pick-to: 5.15
Change-Id: I2230e2dcb7bc2497b5dbe71a22c21d84176b5e57
Reviewed-by: Samuel Gaist <samuel.gaist@idiap.ch>
Diffstat (limited to 'examples/quick/scenegraph')
-rw-r--r-- | examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc b/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc index 55cbcd8f2e..1d6e0ab5c0 100644 --- a/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc +++ b/examples/quick/scenegraph/metaltextureimport/doc/src/metaltextureimport.qdoc @@ -66,7 +66,7 @@ \snippet scenegraph/metaltextureimport/metaltextureimport.mm 2 The updatePaintNode() function of the item is called on the render thread - (if there is one), with the main (gui) thread blocked. Here we create a new + (if there is one), with the main (GUI) thread blocked. Here we create a new node if there has not yet been one, and update it. Accessing Qt objects living on the main thread is safe here, so sync() will calculate and copy the values it needs from QQuickItem or QQuickWindow. |