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authorLiang Qi <liang.qi@qt.io>2016-08-03 08:01:59 +0000
committerThe Qt Project <gerrit-noreply@qt-project.org>2016-08-03 08:01:59 +0000
commit1c20a3b8b652a6179438da5c2b3a72183279cdfa (patch)
tree6f587294732e840eff832768b916f17f82eb984e /examples/quick/scenegraph
parentdbf131fa70dc6269349f3b8d1bedd05203a0c3e4 (diff)
parent74f0d15e08fe718fd406ac53e691e68f8ef46e11 (diff)
Merge "Merge remote-tracking branch 'origin/5.7' into dev" into refs/staging/dev
Diffstat (limited to 'examples/quick/scenegraph')
-rw-r--r--examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc b/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc
index 278f154781..d6eb711929 100644
--- a/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc
+++ b/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc
@@ -102,8 +102,8 @@
state and we use it to update the shader program with the current
color. The previous state is passed in as a second parameter so
that the user can update only that which has changed. In our
- usecase, where all the colors are different, the updateState will
- be called once for every node.
+ use case, where all the colors are different, the updateState()
+ function will be called once for every node.
\snippet scenegraph/simplematerial/simplematerial.cpp 7