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authorLiang Qi <liang.qi@qt.io>2016-08-17 10:57:38 +0200
committerLiang Qi <liang.qi@qt.io>2016-08-17 10:57:38 +0200
commit7e609f6d109f8bebb7e2fe4bd8867c5a4f8ece3d (patch)
treeecbd4f56e83a84233d42928e5554709ca8832ce1 /examples/quick/scenegraph
parent78f5b9e7f7295b9ba11da6908713fb938a1e0b90 (diff)
parentc0f3c8ae5cee3ecda1ac8829336aa95cbe4d330e (diff)
Merge remote-tracking branch 'origin/5.7' into dev
Conflicts: src/qml/compiler/qqmltypecompiler.cpp src/qml/compiler/qv4isel_moth.cpp src/qml/compiler/qv4ssa_p.h src/qml/qml/qqmlobjectcreator.cpp Change-Id: I8bb7fe773d657f908f20ee5e72c2b9bd643f6260
Diffstat (limited to 'examples/quick/scenegraph')
-rw-r--r--examples/quick/scenegraph/graph/linenode.cpp2
-rw-r--r--examples/quick/scenegraph/graph/noisynode.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/graph/linenode.cpp b/examples/quick/scenegraph/graph/linenode.cpp
index 473be7da17..992e2d44c9 100644
--- a/examples/quick/scenegraph/graph/linenode.cpp
+++ b/examples/quick/scenegraph/graph/linenode.cpp
@@ -56,7 +56,7 @@ class LineShader : public QSGSimpleMaterialShader<LineMaterial>
QSG_DECLARE_SIMPLE_SHADER(LineShader, LineMaterial)
public:
- LineShader() {
+ LineShader() : id_color(-1), id_spread(-1), id_size(-1) {
setShaderSourceFile(QOpenGLShader::Vertex, ":/scenegraph/graph/shaders/line.vsh");
setShaderSourceFile(QOpenGLShader::Fragment, ":/scenegraph/graph/shaders/line.fsh");
}
diff --git a/examples/quick/scenegraph/graph/noisynode.cpp b/examples/quick/scenegraph/graph/noisynode.cpp
index bc273cf632..834151599b 100644
--- a/examples/quick/scenegraph/graph/noisynode.cpp
+++ b/examples/quick/scenegraph/graph/noisynode.cpp
@@ -61,7 +61,7 @@ class NoisyShader : public QSGSimpleMaterialShader<NoisyMaterial>
QSG_DECLARE_SIMPLE_SHADER(NoisyShader, NoisyMaterial)
public:
- NoisyShader() {
+ NoisyShader() : id_color(-1), id_texture(-1), id_textureSize(-1) {
setShaderSourceFile(QOpenGLShader::Vertex, ":/scenegraph/graph/shaders/noisy.vsh");
setShaderSourceFile(QOpenGLShader::Fragment, ":/scenegraph/graph/shaders/noisy.fsh");
}