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authorTopi Reinio <topi.reinio@digia.com>2014-08-11 15:34:21 +0200
committerErik Verbruggen <erik.verbruggen@digia.com>2014-08-12 10:47:35 +0200
commitbfce837c3d9a6e3ad850436b954f9a447e80d4d6 (patch)
treeb202bd9c7d0defb1ae7cf104e4d7f189cf6fa445 /examples/quick/scenegraph
parent109abdb061263c28ae97424729e979cd0ff8289a (diff)
Doc: Remove duplicated words
Removes duplicated (repeated) words and fixes other minor documentation issues. Change-Id: I891f2b3e60194b207737425c1dcc1d35a5bd921a Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
Diffstat (limited to 'examples/quick/scenegraph')
-rw-r--r--examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
index 56dcf6f396..ad37df7576 100644
--- a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
+++ b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
@@ -137,7 +137,7 @@
\snippet scenegraph/customgeometry/beziercurve.cpp 6
- The scene graph API provides a few commonly used used material
+ The scene graph API provides a few commonly used material
implementations. In this example we use the QSGFlatColorMaterial
which will fill the shape defined by the geometry with a solid
color. Again we pass the ownership of the material to the node, so