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author | Topi Reinio <topi.reinio@digia.com> | 2014-08-11 15:34:21 +0200 |
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committer | Erik Verbruggen <erik.verbruggen@digia.com> | 2014-08-12 10:47:35 +0200 |
commit | bfce837c3d9a6e3ad850436b954f9a447e80d4d6 (patch) | |
tree | b202bd9c7d0defb1ae7cf104e4d7f189cf6fa445 /examples/quick/scenegraph | |
parent | 109abdb061263c28ae97424729e979cd0ff8289a (diff) |
Doc: Remove duplicated words
Removes duplicated (repeated) words and fixes other minor
documentation issues.
Change-Id: I891f2b3e60194b207737425c1dcc1d35a5bd921a
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
Diffstat (limited to 'examples/quick/scenegraph')
-rw-r--r-- | examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc index 56dcf6f396..ad37df7576 100644 --- a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc +++ b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc @@ -137,7 +137,7 @@ \snippet scenegraph/customgeometry/beziercurve.cpp 6 - The scene graph API provides a few commonly used used material + The scene graph API provides a few commonly used material implementations. In this example we use the QSGFlatColorMaterial which will fill the shape defined by the geometry with a solid color. Again we pass the ownership of the material to the node, so |