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authorAlan Alpert <alan.alpert@nokia.com>2012-03-27 18:00:33 +1000
committerQt by Nokia <qt-info@nokia.com>2012-03-28 05:49:28 +0200
commita3d4c97c5fb28599e007116fec679b16656df512 (patch)
tree811ae05f13d2b90dce878346ae2452dcf6b3934d /examples/quick/shadereffects/shadereffects.qml
parented37dd9bb1f63d47a5daafc06af3a13549000f0c (diff)
Reduce assumptions in examples
-dynamic scene, don't set duration on running animation (doesn't work) -dynamic scene, just use set colors instead of system palette (in case platform doesn't support it right, like N900) -dynamic scene, calculator and shadereffects, don't rely on root item being automatically in scope (possibly confusing) Change-Id: I1eec018d5387424dc6b07bf51c1b2184b3048553 Reviewed-by: Yann Bodson <yann.bodson@nokia.com>
Diffstat (limited to 'examples/quick/shadereffects/shadereffects.qml')
-rw-r--r--examples/quick/shadereffects/shadereffects.qml11
1 files changed, 6 insertions, 5 deletions
diff --git a/examples/quick/shadereffects/shadereffects.qml b/examples/quick/shadereffects/shadereffects.qml
index b76c960a8f..25efa5f4ed 100644
--- a/examples/quick/shadereffects/shadereffects.qml
+++ b/examples/quick/shadereffects/shadereffects.qml
@@ -43,6 +43,7 @@ import QtQuick 2.0
import "content"
Rectangle {
+ id: root
width: 320
height: 480
/*!
@@ -56,10 +57,10 @@ Rectangle {
*/
property color col: "lightsteelblue"
gradient: Gradient {
- GradientStop { position: 0.0; color: Qt.tint(col, "#20FFFFFF") }
- GradientStop { position: 0.1; color: Qt.tint(col, "#20AAAAAA") }
- GradientStop { position: 0.9; color: Qt.tint(col, "#20666666") }
- GradientStop { position: 1.0; color: Qt.tint(col, "#20000000") }
+ GradientStop { position: 0.0; color: Qt.tint(root.col, "#20FFFFFF") }
+ GradientStop { position: 0.1; color: Qt.tint(root.col, "#20AAAAAA") }
+ GradientStop { position: 0.9; color: Qt.tint(root.col, "#20666666") }
+ GradientStop { position: 1.0; color: Qt.tint(root.col, "#20000000") }
}
ShaderEffectSource {
@@ -241,7 +242,7 @@ Rectangle {
width: 160
height: 160
property variant source: theSource
- property color tint: sliderToColor(colorizeSlider.value)
+ property color tint: root.sliderToColor(colorizeSlider.value)
fragmentShader: "
uniform sampler2D source;
uniform lowp vec4 tint;