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authorJerome Pasion <jerome.pasion@digia.com>2012-08-08 12:18:55 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-09-21 10:25:11 +0200
commit5c88efc06d152ac675b4369d854699b137631fa0 (patch)
tree85e833ecd1914c71ae92280aaf44c48a878d0453 /examples/quick/touchinteraction/touchinteraction.qml
parentf66624bf294663a3dd0777692e8ad8dbb19f3819 (diff)
Examples: Moved example documentation.
-inline \example pages into separate .qdoc files -fixed broken links to paths -moved ui-components under examples/quick Change-Id: I6e009b9213be3e1f4bed51bdbeb76a7a2142c80b Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'examples/quick/touchinteraction/touchinteraction.qml')
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1 files changed, 0 insertions, 30 deletions
diff --git a/examples/quick/touchinteraction/touchinteraction.qml b/examples/quick/touchinteraction/touchinteraction.qml
index c8285438ef..f72500eaa2 100644
--- a/examples/quick/touchinteraction/touchinteraction.qml
+++ b/examples/quick/touchinteraction/touchinteraction.qml
@@ -41,36 +41,6 @@
import QtQuick 2.0
import "../../shared"
-/*!
- \title QtQuick Examples - Touch Interaction
- \example quick/touchinteraction
- \brief This is a collection of QML Touch Interaction examples.
- \image qml-touchinteraction-example.png
-
- This is a collection of small QML examples relating to touch interaction methods.
-
- Multipoint Flames demonstrates distinguishing different fingers in a MultiPointTouchArea, by assigning a different colored flame to each touch point.
- The MultipointTouchArea sets up multiple touch points:
- \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 0
- The flames are then simply bound to the coordiates of the touch point, and whether it is currently pressed, like so:
- \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 1
-
- Bear-Whack demonstrates using a MultiPointTouchArea to add multiple finger support to a simple game. The interaction with the game
- is done through a SpriteGoal that follows the TouchPoint. The TouchPoints added to the MultiPointTouchArea are a component with all
- this logic embedded into it:
- \snippet examples/quick/touchinteraction/multipointtouch/bearwhack/content/AugmentedTouchPoint.qml 0
-
- Flick Resize uses a PinchArea to allow Pinch-to-Resize behavior. This is easily achieved just by listening to the PinchArea signals and responding
- to user input.
- \snippet examples/quick/touchinteraction/pincharea/flickresize.qml 0
-
- Flickable is a simple example demonstrating the Flickable element. The element inside the flickable is very big, but the flickable itself is very small:
- \snippet examples/quick/touchinteraction/flickable/basic-flickable.qml 0
-
- Corkboards shows a more complex Flickable usecase, with elements on the flickable that respond to mouse and keyboard interaction.
- This doesn't require special code, the QtQuick elements automatically cooperate with Flickable for accepting the touch events.
-*/
-
Item {
height: 480
width: 320