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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-30 12:12:30 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-30 12:43:15 +0200 |
commit | d152bc5326f5c274b1e258ef8e9140c511453784 (patch) | |
tree | a42ad1f488c59e93f8258bb9892768991e2f9e73 /examples/quick | |
parent | 41890402db086f4c61e052cef7659eb6b003dc77 (diff) |
shadereffect example: change to relative file refs
Like with Image, this should work with ShaderEffect as well, and is the
better default approach to promote to users.
Change-Id: I9b8427297687db189045886fbaf17d2b4a517aba
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'examples/quick')
-rw-r--r-- | examples/quick/shadereffects/shadereffects.qml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/quick/shadereffects/shadereffects.qml b/examples/quick/shadereffects/shadereffects.qml index 0c24a7bbf2..cf5cb351db 100644 --- a/examples/quick/shadereffects/shadereffects.qml +++ b/examples/quick/shadereffects/shadereffects.qml @@ -128,7 +128,7 @@ Rectangle { property real time: 0 NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 } //! [fragment] - fragmentShader: "qrc:shadereffects/content/shaders/wobble.frag" + fragmentShader: "content/shaders/wobble.frag" //! [fragment] Slider { id: wobbleSlider @@ -153,10 +153,10 @@ Rectangle { height: theItem.height property variant delta: Qt.size(1.0 / width, 0.0) property variant source: theSource - fragmentShader: "qrc:shadereffects/content/shaders/blur.frag" + fragmentShader: "content/shaders/blur.frag" } } - fragmentShader: "qrc:shadereffects/content/shaders/blur.frag" + fragmentShader: "content/shaders/blur.frag" } } property real angle: 0 @@ -164,7 +164,7 @@ Rectangle { NumberAnimation on angle { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 6000 } property variant delta: Qt.size(offset.x / width, offset.y / height) property real darkness: shadowSlider.value - fragmentShader: "qrc:shadereffects/content/shaders/shadow.frag" + fragmentShader: "content/shaders/shadow.frag" Slider { id: shadowSlider anchors.left: parent.left @@ -178,14 +178,14 @@ Rectangle { height: 160 property variant source: theSource property variant delta: Qt.size(0.5 / width, 0.5 / height) - fragmentShader: "qrc:shadereffects/content/shaders/outline.frag" + fragmentShader: "content/shaders/outline.frag" } ShaderEffect { width: 160 height: 160 property variant source: theSource property color tint: root.sliderToColor(colorizeSlider.value) - fragmentShader: "qrc:shadereffects/content/shaders/colorize.frag" + fragmentShader: "content/shaders/colorize.frag" Slider { id: colorizeSlider anchors.left: parent.left @@ -220,7 +220,7 @@ Rectangle { //! [properties] //! [vertex] mesh: Qt.size(10, 10) - vertexShader: "qrc:shadereffects/content/shaders/genie.vert" + vertexShader: "content/shaders/genie.vert" //! [vertex] Slider { id: genieSlider |