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authorLeena Miettinen <riitta-leena.miettinen@digia.com>2014-05-02 17:07:58 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-07 10:48:49 +0200
commitd82a17b929dd88fe76258b0f801beaa1b2ee343e (patch)
treeadda6553f6fe68ddf8521d96856c1e89926d18b7 /examples/quick
parent38eb0bef31e4055ec8ab02b659349202050b2782 (diff)
Doc: add docs for Calqlatr example
Describe the QML and Qt Quick features that the example illustrates. Change-Id: I9a3656873ac1a5a8cdf31b1f85528b1bf081df79 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Diffstat (limited to 'examples/quick')
-rw-r--r--examples/quick/demos/calqlatr/doc/src/calqlatr.qdoc116
1 files changed, 112 insertions, 4 deletions
diff --git a/examples/quick/demos/calqlatr/doc/src/calqlatr.qdoc b/examples/quick/demos/calqlatr/doc/src/calqlatr.qdoc
index ff8061e2ea..e72d048567 100644
--- a/examples/quick/demos/calqlatr/doc/src/calqlatr.qdoc
+++ b/examples/quick/demos/calqlatr/doc/src/calqlatr.qdoc
@@ -29,14 +29,122 @@
\title Qt Quick Demo - Calqlatr
\ingroup qtquickdemos
\example demos/calqlatr
- \brief A simple QML calculator app, designed for portrait devices.
+ \brief A QML app designed for portrait devices that uses custom components,
+ animated with AnimationController, and JavaScript for the application logic.
\image qtquick-demo-calqlatr.png
- \e{Calqlatr} demonstrates various QML and \l{Qt Quick} features such as
- displaying custom components. The logic is implemented in JavaScript and the
- appearance implemented in QML.
+ \e{Calqlatr} demonstrates various QML and \l{Qt Quick} features, such as
+ displaying custom components and using animation to move the components
+ around in the application view. The application logic is implemented in
+ JavaScript and the appearance is implemented in QML.
\include examples-run.qdocinc
+ \section1 Displaying Custom Components
+
+ In the Calqlatr application, we use the following custom types that are
+ each defined in a separate .qml file:
+
+ \list
+ \li Button.qml
+ \li Display.qml
+ \li NumberPad.qml
+ \li StyleLabel.qml
+ \endlist
+
+ To use the custom types, we add an import statement to the main QML file,
+ calqlatr.qml that imports the folder called \c content where the types are
+ located:
+
+ \code
+ import "content"
+ \endcode
+
+ We can then display custom components by adding the component types to
+ any QML file. For example, we use the NumberPad type in calqlatr.qml to
+ create the number pad of the calculator. We place the type inside an
+ \l{Item} QML type, which is the base type for all visual items in Qt Quick:
+
+ \quotefromfile demos/calqlatr/calqlatr.qml
+ \skipto Item
+ \printuntil }
+ \printuntil }
+
+ Further, we use the Button type in the NumberPad type to create the
+ calculator buttons. Button.qml specifies the basic properties for a
+ button that we can modify for each button instance in NumberPad.qml. For the
+ digit and separator buttons, we additionally specify the text property using
+ the property alias \c text that we define in Button.qml.
+
+ For the operator buttons, we also specify another color (green) using the
+ property alias \c color and set the operator property to \c true. We use
+ the operator property in functions that perform the calculations.
+
+ We place the buttons inside a \l{Grid} QML type to position them in a grid:
+
+ \quotefromfile demos/calqlatr/content/NumberPad.qml
+ \skipto Grid
+ \printuntil /^\}/
+
+ \section1 Animating Components
+
+ We use the Display type to display calculations. In Display.qml, we use
+ images to make the display component look like a slip of paper that contains
+ a grip. Users can drag the grip to move the display from left to right.
+
+ When users release the grip, the AnimationController QML type that we define
+ in the calqlatr.qml file finishes running the controlled animation in either
+ a forwards or a backwards direction. To run the animation, we call either
+ completeToEnd() or completeToBeginning(), depending on the direction. We do
+ this in the MouseArea's \c onReleased signal handler, where \c controller
+ is the id of our AnimationController:
+
+ \quotefromfile demos/calqlatr/calqlatr.qml
+ \skipto onPressed
+ \printuntil }
+
+ Unlike other QML animation types, AnimationController is not driven by
+ internal timers but by explicitly setting its progress property to a
+ value between \c 0.0 and \c 1.0.
+
+ Inside the AnimationController, we run two NumberAnimation instances in
+ parallel to move the number pad and the display components simultaneously to
+ the opposite sides of the view. In addition, we run a SequentialAnimation
+ instance to scale the number pad during the transition, giving the animation
+ some depth.
+
+ \quotefromfile demos/calqlatr/calqlatr.qml
+ \skipto AnimationController
+ \printuntil 1; easing.type
+ \printuntil }
+ \printuntil }
+ \printuntil }
+
+ We use the easing curve of the type \c Easing.InOutQuad to accelerate the
+ motion until halfway and then decelerate it.
+
+ \section1 Performing Calculations
+
+ The calculator.js file contains definitions for the functions to execute
+ when users press the digit and operator buttons. To use the functions, we
+ import calculator.js in the calqlatr.qml file as \c CalcEngine:
+
+ \code
+ import "content/calculator.js" as CalcEngine
+ \endcode
+
+ We can then declare the functions to execute depending on whether the
+ operator property for a button is set to \c true in NumberPad.qml:
+
+ \quotefromfile demos/calqlatr/calqlatr.qml
+ \skipto operatorPressed
+ \printuntil digitPressed
+
+ When users press a digit or operator, the text from the digit appears on the
+ display. When they press the equals operator (=), the appropriate
+ calculation is performed, and the results appear on the display.
+
+ \section1 List of Files
+
\sa {QML Applications}
*/