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author | Kaj Grönholm <kaj.gronholm@qt.io> | 2020-11-03 10:29:22 +0200 |
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committer | Kaj Grönholm <kaj.gronholm@qt.io> | 2020-11-05 10:00:37 +0200 |
commit | 5fa85ded71f4bd81b6332d8aecda3edd658f7a39 (patch) | |
tree | 96afc61930beab961bbc99e570415744b22b479f /examples | |
parent | 43d0eae81e30ae8c8502e68d56c6c8b7e2c30215 (diff) |
Cleanup and optimize particles
Minor improvements while going through the particles sources:
- Reduce getShadowDatum() calls
- Remove unused m_lastLevel, reloadColor(), m_available
m_velocityFromMovement, maximumAlive, m_pending, m_lastT,
m_last_last_last_emitter, modelIndex
- Color4ub structs can be assigned directly
- Fix pri for shaders_ng files
- Other minor refactoring
Task-number: QTBUG-88124
Change-Id: I5768fed9f4b6379a698849c23436fa38169833a4
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'examples')
0 files changed, 0 insertions, 0 deletions