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authorJan Arve Saether <jan-arve.saether@qt.io>2016-10-18 11:49:13 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2016-11-20 21:09:33 +0000
commit542eda976c2767ed6c1eecb4dbcbf838e0ca5a19 (patch)
tree1128e69b70be26e13f35a2591c297d43c6414592 /features
parent0beb79fb0e9ed814b3e9447ccd97a0c099af9e4b (diff)
Fixed some problems with the centroid in PinchHandler
The centroid was not always mapped to the correct coordinate system In addition, the return value of startingCentroid() was not always desirable, because its implementation calls sceneGrabPos(). We therefore had to get the starting centroid by querying touchPointCentroid() whenever the handler became active. Change-Id: I69de6b832b9bda208fda4eb90a8a95cc975405c2 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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