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authorSimon Hausmann <simon.hausmann@digia.com>2014-08-12 12:10:24 +0200
committerLars Knoll <lars.knoll@digia.com>2014-08-12 18:02:47 +0300
commite932276d0f81f0464b282b28397b236f04d87f68 (patch)
tree558947ec05839600720b40a062a08bbc0ffc0176 /softwarecontext/context.h
parent9e0d6f6da520d2f9e935570c942b2ee4166bbfc3 (diff)
Revert "Add a simple rectangle node"
This reverts commit 7d516abb39081c7ce58bb78a644f5bb5ff88f98a. Gunnar preferred routing the text cursor rectangles through the regular QSGRectangleNode. Change-Id: I40dc44451a10c9ccfe436974c21995a2b3bf86c2 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'softwarecontext/context.h')
-rw-r--r--softwarecontext/context.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/softwarecontext/context.h b/softwarecontext/context.h
index 11da963b4d..8f42b2d13c 100644
--- a/softwarecontext/context.h
+++ b/softwarecontext/context.h
@@ -80,7 +80,6 @@ public:
QSGRenderContext *createRenderContext() { return new RenderContext(this); }
- virtual QSGSimpleRectangleNode *createSimpleRectangleNode(const QRectF &rect, const QColor &color);
virtual QSGRectangleNode *createRectangleNode();
virtual QSGImageNode *createImageNode();
virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode);