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author | Andy Nichols <andy.nichols@digia.com> | 2014-08-26 15:29:05 +0200 |
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committer | Andy Nichols <andy.nichols@digia.com> | 2014-08-27 14:05:18 +0300 |
commit | 13f28b3c7abda7faac661fdc2500562ab81aa86d (patch) | |
tree | 5b058ef72553dda1023fc916f6020ffd5b2df6fe /softwarecontext/renderingvisitor.cpp | |
parent | df23e7804f41ae55598d07d8f36d321a9774ade6 (diff) |
Update PainterNode now that QQuickPaintedItem is a texture provider
We now have to return an QSGTexture, which in practice for software
context does not mean a whole lot. In this cause it would generally be
used for ShaderEffects which we don't support anyway.
Change-Id: I63c17327aa541ac853d124daba28e1a512d11ea2
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'softwarecontext/renderingvisitor.cpp')
0 files changed, 0 insertions, 0 deletions