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authorKent Hansen <kent.hansen@nokia.com>2011-10-14 10:51:42 +0200
committerQt by Nokia <qt-info@nokia.com>2011-10-21 11:53:26 +0200
commitbfb3c424abc7c839dc44de0e36024ede99ece736 (patch)
treeb6814d0238bead8518b23c078beb818432de6ce4 /src/declarative/items/context2d/qquickcontext2d_p.h
parent2d119a137f1bc0c8b1113cd6c58413a1b89a4c1c (diff)
Rename Qt Quick-specific classes to QQuick*
The QSG (SceneGraph) prefix is too generic for Qt Quick(2)-specific classes. All the classes and files in the declarative/items directory have been renamed. In particular, for classes that are currently public, the renaming is as follows: QSGView --> QQuickView QSGCanvas --> QQuickCanvas QSGItem --> QQuickItem QSGPaintedItem --> QQuickPaintedItem The header files have been renamed accordingly (e.g. qsgview.h --> qquickview.h). Change-Id: Iac937fff81db20bb639486a793c3aeb5230b038c Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
Diffstat (limited to 'src/declarative/items/context2d/qquickcontext2d_p.h')
-rw-r--r--src/declarative/items/context2d/qquickcontext2d_p.h187
1 files changed, 187 insertions, 0 deletions
diff --git a/src/declarative/items/context2d/qquickcontext2d_p.h b/src/declarative/items/context2d/qquickcontext2d_p.h
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+++ b/src/declarative/items/context2d/qquickcontext2d_p.h
@@ -0,0 +1,187 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKCONTEXT2D_P_H
+#define QQUICKCONTEXT2D_P_H
+
+#include <QtDeclarative/qdeclarative.h>
+#include <QtDeclarative/qdeclarativecomponent.h>
+
+#include <QtGui/qpainter.h>
+#include <QtGui/qpainterpath.h>
+#include <QtCore/qstring.h>
+#include <QtCore/qstack.h>
+#include <private/qv8engine_p.h>
+
+
+
+#define QQUICKCONTEXT2D_DEBUG //enable this for just DEBUG purpose!
+
+#ifdef QQUICKCONTEXT2D_DEBUG
+#include <QElapsedTimer>
+#endif
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QQuickCanvasItem;
+class QQuickContext2DCommandBuffer;
+class QDeclarativePixmap;
+
+class Q_DECLARATIVE_EXPORT QQuickContext2D
+{
+public:
+ enum TextBaseLineType { Alphabetic=0, Top, Middle, Bottom, Hanging};
+ enum TextAlignType { Start=0, End, Left, Right, Center};
+ enum PaintCommand {
+ Invalid = 0,
+ UpdateMatrix,
+ ClearRect,
+ FillRect,
+ StrokeRect,
+ Fill,
+ Stroke,
+ Clip,
+ UpdateBrush,
+ GlobalAlpha,
+ GlobalCompositeOperation,
+ StrokeStyle,
+ FillStyle,
+ LineWidth,
+ LineCap,
+ LineJoin,
+ MiterLimit,
+ ShadowOffsetX,
+ ShadowOffsetY,
+ ShadowBlur,
+ ShadowColor,
+ Font,
+ TextBaseline,
+ TextAlign,
+ FillText,
+ StrokeText,
+ DrawImage,
+ GetImageData
+ };
+
+
+ struct State {
+ QTransform matrix;
+ QPainterPath clipPath;
+ QBrush strokeStyle;
+ QBrush fillStyle;
+ bool fillPatternRepeatX:1;
+ bool fillPatternRepeatY:1;
+ bool strokePatternRepeatX:1;
+ bool strokePatternRepeatY:1;
+ Qt::FillRule fillRule;
+ qreal globalAlpha;
+ qreal lineWidth;
+ Qt::PenCapStyle lineCap;
+ Qt::PenJoinStyle lineJoin;
+ qreal miterLimit;
+ qreal shadowOffsetX;
+ qreal shadowOffsetY;
+ qreal shadowBlur;
+ QColor shadowColor;
+ QPainter::CompositionMode globalCompositeOperation;
+ QFont font;
+ QQuickContext2D::TextAlignType textAlign;
+ QQuickContext2D::TextBaseLineType textBaseline;
+ };
+
+ QQuickContext2D(QQuickCanvasItem* item);
+ ~QQuickContext2D();
+
+ inline QQuickCanvasItem* canvas() const {return m_canvas;}
+ inline QQuickContext2DCommandBuffer* buffer() const {return m_buffer;}
+
+ v8::Handle<v8::Object> v8value() const;
+ void setV8Engine(QV8Engine *eng);
+ void popState();
+ void pushState();
+ void reset();
+
+ // path API
+ void beginPath();
+ void closePath();
+ void moveTo(qreal x, qreal y);
+ void lineTo(qreal x, qreal y);
+ void quadraticCurveTo(qreal cpx, qreal cpy, qreal x, qreal y);
+ void bezierCurveTo(qreal cp1x, qreal cp1y,
+ qreal cp2x, qreal cp2y, qreal x, qreal y);
+ void arcTo(qreal x1, qreal y1, qreal x2, qreal y2, qreal radius);
+ void rect(qreal x, qreal y, qreal w, qreal h);
+ void roundedRect(qreal x, qreal y,qreal w, qreal h, qreal xr, qreal yr);
+ void ellipse(qreal x, qreal y,qreal w, qreal h);
+ void text(const QString& str, qreal x, qreal y);
+ void arc(qreal x, qreal y, qreal radius,
+ qreal startAngle, qreal endAngle,
+ bool anticlockwise, bool transform=true);
+ void addArcTo(const QPointF& p1, const QPointF& p2, float radius);
+
+ bool isPointInPath(qreal x, qreal y) const;
+
+ QPainterPath createTextGlyphs(qreal x, qreal y, const QString& text);
+ QImage createImage(const QUrl& url);
+
+ State state;
+ QStack<QQuickContext2D::State> m_stateStack;
+ QQuickCanvasItem* m_canvas;
+ QQuickContext2DCommandBuffer* m_buffer;
+ QPainterPath m_path;
+ v8::Local<v8::Value> m_fillStyle;
+ v8::Local<v8::Value> m_strokeStyle;
+ v8::Handle<v8::Value> m_v8path;
+ QV8Engine *m_v8engine;
+ v8::Persistent<v8::Object> m_v8value;
+};
+
+
+QT_END_NAMESPACE
+QML_DECLARE_TYPE(QQuickContext2D)
+
+QT_END_HEADER
+
+#endif // QQUICKCONTEXT2D_P_H