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authorYoann Lopes <yoann.lopes@nokia.com>2011-06-01 16:18:37 +0200
committerYoann Lopes <yoann.lopes@nokia.com>2011-06-01 16:18:37 +0200
commit6da49f13f80fa4a8f1b62424672f7ea081c6fa83 (patch)
tree187ac766a71b8e56fa4283484ed52b773b62e8f0 /src/declarative/items/qsgtext_p_p.h
parent0e2aaa5a28349d7c906005ae12dd8656ca07b53e (diff)
Make complex rich text works with the threaded renderer.
Painting must be done from the GUI thread.
Diffstat (limited to 'src/declarative/items/qsgtext_p_p.h')
-rw-r--r--src/declarative/items/qsgtext_p_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/declarative/items/qsgtext_p_p.h b/src/declarative/items/qsgtext_p_p.h
index 9c0d5b11d9..6e98d30594 100644
--- a/src/declarative/items/qsgtext_p_p.h
+++ b/src/declarative/items/qsgtext_p_p.h
@@ -121,6 +121,7 @@ public:
bool rightToLeftText:1;
bool layoutTextElided:1;
bool richTextAsImage:1;
+ bool textureImageCacheDirty:1;
QRect layedOutTextRect;
QSize paintedSize;