diff options
author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2011-06-01 09:45:55 +0200 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2011-08-19 15:15:56 +0200 |
commit | 1cc58fdf174656a52603af00cb40478066c5abd4 (patch) | |
tree | 432054d60316a981b17655dc888805e4e5434966 /src/declarative/items/qsgtextinput_p.h | |
parent | 7059861a8b8d48b5187eb46a2678f306ba288320 (diff) |
Make QSGTextNode back-end for QML's TextInput and TextEdit
Use the general QSGTextNode class as back-end for all text
elements in QML to make all text elements look the same and
use the same text rasterization back-end. This requires a
few rewrites in the text node to support e.g. selections.
Crashes seen with threaded renderer in TextEdit and TextInput on
Mac are also fixed by this.
Reviewed-by: Jiang Jiang
Task-number: QTBUG-18019, QTBUG-20017
Change-Id: I4207faf180c83422e5f8b726741321af395bd724
Reviewed-on: http://codereview.qt.nokia.com/2865
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Diffstat (limited to 'src/declarative/items/qsgtextinput_p.h')
-rw-r--r-- | src/declarative/items/qsgtextinput_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/declarative/items/qsgtextinput_p.h b/src/declarative/items/qsgtextinput_p.h index 770afa8283..f5ac50e8e1 100644 --- a/src/declarative/items/qsgtextinput_p.h +++ b/src/declarative/items/qsgtextinput_p.h @@ -54,7 +54,7 @@ QT_MODULE(Declarative) class QSGTextInputPrivate; class QValidator; -class Q_AUTOTEST_EXPORT QSGTextInput : public QSGImplicitSizePaintedItem +class Q_AUTOTEST_EXPORT QSGTextInput : public QSGImplicitSizeItem { Q_OBJECT Q_ENUMS(HAlignment) @@ -204,7 +204,6 @@ public: bool hasAcceptableInput() const; - void paint(QPainter *p); QVariant inputMethodQuery(Qt::InputMethodQuery property) const; QRectF boundingRect() const; @@ -261,6 +260,7 @@ protected: bool event(QEvent *e); void focusInEvent(QFocusEvent *event); virtual void itemChange(ItemChange, const ItemChangeData &); + QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *data); public Q_SLOTS: void selectAll(); |