diff options
author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2011-05-09 12:56:50 +0200 |
---|---|---|
committer | Gunnar Sletta <gunnar.sletta@nokia.com> | 2011-05-09 13:51:40 +0200 |
commit | 2aa66a66608216e8903206644efcf6a620bcd570 (patch) | |
tree | 608a775a7a93158a6a9d8d855a89ab4c5829e017 /src/declarative/items | |
parent | 743f8df88ae2e40506ec8e006b14f6f415c4e1be (diff) |
Renamed of texture material classes to be more intuitivly named
The assumption is that most people will use QSGTextureMaterial
so this should be the one that works for both transparent
and opaque textures. QSGOpaqueTextureMaterial is an optimization
Diffstat (limited to 'src/declarative/items')
-rw-r--r-- | src/declarative/items/qsgninepatchnode_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/declarative/items/qsgninepatchnode_p.h b/src/declarative/items/qsgninepatchnode_p.h index 533495d3ce..ac927bce84 100644 --- a/src/declarative/items/qsgninepatchnode_p.h +++ b/src/declarative/items/qsgninepatchnode_p.h @@ -81,8 +81,8 @@ private: void fillRow(QSGGeometry::TexturedPoint2D *&v, float y, float ty, int xChunkCount, float xChunkSize); QRectF m_targetRect; QRectF m_innerRect; - QSGTextureMaterial m_material; - QSGTextureMaterialWithOpacity m_materialO; + QSGOpaqueTextureMaterial m_material; + QSGTextureMaterial m_materialO; QSGGeometry m_geometry; uint m_horizontalTileMode : 2; |