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authorAlan Alpert <alan.alpert@nokia.com>2011-09-09 12:09:42 +1000
committerQt by Nokia <qt-info@nokia.com>2011-09-13 01:43:46 +0200
commit01f76d21d184a0561707815df8f15bd2f7e84191 (patch)
tree8120498b214768ec6ae77e99e7cc2c1b5d0ba41b /src/declarative/particles/qsgcustomparticle.cpp
parentfbf7ba6c0e75ed61662fc748af06513a6b96b4e1 (diff)
Reduce compile warnings
Also change QSGDirection::sample to pass by value. Change-Id: I878649158b78da22afdf77b5f3ce3263ce1070cd Reviewed-on: http://codereview.qt-project.org/4497 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Martin Jones <martin.jones@nokia.com>
Diffstat (limited to 'src/declarative/particles/qsgcustomparticle.cpp')
-rw-r--r--src/declarative/particles/qsgcustomparticle.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/declarative/particles/qsgcustomparticle.cpp b/src/declarative/particles/qsgcustomparticle.cpp
index 6c95fe66c0..ab4cfa0a3a 100644
--- a/src/declarative/particles/qsgcustomparticle.cpp
+++ b/src/declarative/particles/qsgcustomparticle.cpp
@@ -406,6 +406,7 @@ void QSGCustomParticle::lookThroughShaderCode(const QByteArray &code)
QSGNode *QSGCustomParticle::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
+ Q_UNUSED(oldNode);
if (m_pleaseReset){
//delete m_material;//Shader effect item doesn't regen material?