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authorGunnar Sletta <gunnar.sletta@nokia.com>2011-08-25 11:47:24 +0200
committerGunnar Sletta <gunnar.sletta@nokia.com>2011-08-25 12:52:15 +0200
commit8e6ecb56e5d61ce661422779c9d9cbf22f081a34 (patch)
tree227aeb360800a49de58472bd39bc5f4c596c1b15 /src/declarative/particles/qsgcustomparticle.cpp
parentc9224b6cf5cceb7d5314f7504d44bfe72bc66950 (diff)
parent0d84e957297b4ffa6ab5b0b5bcf8b169d567d298 (diff)
Merge branch 'master' into refactor
Conflicts: src/declarative/items/qsgcanvas.cpp src/declarative/items/qsgitem.cpp src/declarative/items/qsgtextnode.cpp tests/auto/declarative/examples/examples.pro tools/qmlviewer/qmlviewer.pro Change-Id: Icbb0ef5dc79b658c62fd2b2c25a66c9bb3cbeb10
Diffstat (limited to 'src/declarative/particles/qsgcustomparticle.cpp')
-rw-r--r--src/declarative/particles/qsgcustomparticle.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/declarative/particles/qsgcustomparticle.cpp b/src/declarative/particles/qsgcustomparticle.cpp
index 53cb131bc5..db544d20e8 100644
--- a/src/declarative/particles/qsgcustomparticle.cpp
+++ b/src/declarative/particles/qsgcustomparticle.cpp
@@ -122,7 +122,6 @@ struct PlainVertices {
/*!
\qmlclass CustomParticle QSGCustomParticle
\inqmlmodule QtQuick.Particles 2
- \since QtQuick.Particles 2.0
\inherits ParticlePainter
\brief The CustomParticle element allows you to specify your own shader to paint particles.
@@ -420,10 +419,12 @@ void QSGCustomParticle::prepareNextFrame(){
QSGShaderEffectNode* QSGCustomParticle::buildCustomNodes()
{
+#ifdef QT_OPENGL_ES_2
if (m_count * 4 > 0xffff) {
- printf("CustomParticle: Too many particles... \n");//####Why is this here?
+ printf("CustomParticle: Too many particles... \n");
return 0;
}
+#endif
if (m_count <= 0) {
printf("CustomParticle: Too few particles... \n");