diff options
author | Alan Alpert <alan.alpert@nokia.com> | 2011-09-13 09:39:11 +1000 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2011-09-13 04:53:33 +0200 |
commit | 29993ff8e91715bdfbaf964c91e07a112f6d2a24 (patch) | |
tree | 46a7b25ba1091f1d6ada9decaa9bf9d77d3a8004 /src/declarative/particles/qsgimageparticle_p.h | |
parent | 4dba5720e03542e0989adad2461358074c7d0dee (diff) |
Refactor SpriteEngine out of StochasticEngine
Also add ParticleGroups which use only StochasticStates
Simplistic change for now, just to focus the API for the
particle system. ParticleGroup elements replace the particleStates
property on the system, and the term "group" is now used more
consistently.
Change-Id: I6456f9c521b8166ccd94ea953275557bcfbf6423
Reviewed-on: http://codereview.qt-project.org/4699
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
Diffstat (limited to 'src/declarative/particles/qsgimageparticle_p.h')
-rw-r--r-- | src/declarative/particles/qsgimageparticle_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/declarative/particles/qsgimageparticle_p.h b/src/declarative/particles/qsgimageparticle_p.h index 01eacbad99..1f87b16f63 100644 --- a/src/declarative/particles/qsgimageparticle_p.h +++ b/src/declarative/particles/qsgimageparticle_p.h @@ -56,7 +56,7 @@ class ImageMaterialData; class QSGGeometryNode; class QSGSprite; -class QSGSpriteEngine; +class QSGStochasticEngine; struct SimpleVertex { float x; @@ -186,7 +186,7 @@ public: QDeclarativeListProperty<QSGSprite> sprites(); - QSGSpriteEngine* spriteEngine() {return m_spriteEngine;} + QSGStochasticEngine* spriteEngine() {return m_spriteEngine;} enum EntryEffect { None = 0, |