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authorAlan Alpert <alan.alpert@nokia.com>2011-06-07 15:12:53 +1000
committerAlan Alpert <alan.alpert@nokia.com>2011-06-07 15:12:53 +1000
commit21d0c6ef9a7df3e5fa69ff344e9dee2d2159c43c (patch)
tree8b9545958c1dde4e0963dd14d74faa3dab394486 /src/declarative/particles/qsgitemparticle_p.h
parent6e22ead1767d0ef9463b34bee071ca54647a547c (diff)
Immense Particles Refactor Part A
Qt.labs.particles 2.0 moved to QtQuick.Particles 2.0. All C++ classes changed names, some renaming of QML types. Also adds CustomParticle.
Diffstat (limited to 'src/declarative/particles/qsgitemparticle_p.h')
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diff --git a/src/declarative/particles/qsgitemparticle_p.h b/src/declarative/particles/qsgitemparticle_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ITEMPARTICLE_H
+#define ITEMPARTICLE_H
+#include "qsgparticlepainter_p.h"
+#include <QPointer>
+#include <QSet>
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+class QSGVisualDataModel;
+class QSGItemParticleAttached;
+
+class QSGItemParticle : public QSGParticlePainter
+{
+ Q_OBJECT
+
+ Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged)
+public:
+ explicit QSGItemParticle(QSGItem *parent = 0);
+
+ bool fade() const { return m_fade; }
+
+ virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
+ virtual void load(QSGParticleData*);
+ virtual void reload(QSGParticleData*);
+ virtual void setCount(int c);
+ virtual int count();
+
+ static QSGItemParticleAttached *qmlAttachedProperties(QObject *object);
+signals:
+ void fadeChanged();
+
+public slots:
+ //TODO: Add a follow mode, where moving the delegate causes the logical particle to go with it?
+ void freeze(QSGItem* item);
+ void unfreeze(QSGItem* item);
+ void take(QSGItem* item,bool prioritize=false);//take by modelparticle
+ void give(QSGItem* item);//give from modelparticle
+
+ void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();}
+protected:
+ virtual void reset();
+ void prepareNextFrame();
+private:
+ QList<QPointer<QSGItem> > m_deletables;
+ int m_particleCount;
+ bool m_fade;
+
+ QList<QSGItem*> m_pendingItems;
+ QVector<QSGItem*> m_items;
+ QVector<QSGParticleData*> m_data;
+ QVector<int> m_idx;
+ QList<int> m_available;
+ QSet<QSGItem*> m_stasis;
+ qreal m_lastT;
+ int m_activeCount;
+};
+
+class QSGItemParticleAttached : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QSGItemParticle* particle READ particle CONSTANT);
+public:
+ QSGItemParticleAttached(QObject* parent)
+ : QObject(parent), m_mp(0)
+ {;}
+ QSGItemParticle* particle() {return m_mp;}
+ void detach(){emit detached();}
+ void attach(){emit attached();}
+private:
+ QSGItemParticle* m_mp;
+ friend class QSGItemParticle;
+Q_SIGNALS:
+ void detached();
+ void attached();
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPEINFO(QSGItemParticle, QML_HAS_ATTACHED_PROPERTIES)
+
+QT_END_HEADER
+#endif // ITEMPARTICLE_H