aboutsummaryrefslogtreecommitdiffstats
path: root/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h
diff options
context:
space:
mode:
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-05-30 17:18:16 +0200
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-06-10 14:05:10 +0200
commit52644616b3099b47dbe1cac11335721a2b7aacb6 (patch)
tree7295cb0ba7769fd5e9f7419a94c088972095e00b /src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h
parent80e9375dfae450ac40088d566e23b9234733b91e (diff)
Make min-heap member of QMLRenderer instead of stack variable.
The heap is used to sort non-overlapping children.
Diffstat (limited to 'src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h')
-rw-r--r--src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h28
1 files changed, 26 insertions, 2 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h
index ca1f5592cf..dc2d089391 100644
--- a/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h
+++ b/src/declarative/scenegraph/coreapi/qsgdefaultrenderer_p.h
@@ -52,6 +52,31 @@ QT_BEGIN_NAMESPACE
QT_MODULE(Declarative)
+class IndexGeometryNodePair : public QPair<int, QSGGeometryNode *>
+{
+public:
+ IndexGeometryNodePair(int i, QSGGeometryNode *n);
+ bool operator < (const IndexGeometryNodePair &other) const;
+};
+
+
+// Minimum heap.
+class IndexGeometryNodePairHeap
+{
+public:
+ IndexGeometryNodePairHeap();
+ void insert(const IndexGeometryNodePair &x);
+ const IndexGeometryNodePair &top() const { return v.first(); }
+ IndexGeometryNodePair pop();
+ bool isEmpty() const { return v.isEmpty(); }
+private:
+ static int parent(int i) { return (i - 1) >> 1; }
+ static int left(int i) { return (i << 1) | 1; }
+ static int right(int i) { return (i + 1) << 1; }
+ QDataBuffer<IndexGeometryNodePair> v;
+};
+
+
class QMLRenderer : public QSGRenderer
{
Q_OBJECT
@@ -77,14 +102,13 @@ private:
QDataBuffer<QSGGeometryNode *> m_opaqueNodes;
QDataBuffer<QSGGeometryNode *> m_transparentNodes;
QDataBuffer<QSGGeometryNode *> m_tempNodes;
+ IndexGeometryNodePairHeap m_heap;
bool m_rebuild_lists;
bool m_needs_sorting;
bool m_sort_front_to_back;
int m_currentRenderOrder;
-
-
#ifdef QML_RUNTIME_TESTING
bool m_render_opaque_nodes;
bool m_render_alpha_nodes;