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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2011-06-01 09:45:55 +0200
committerQt by Nokia <qt-info@nokia.com>2011-08-19 15:15:56 +0200
commit1cc58fdf174656a52603af00cb40478066c5abd4 (patch)
tree432054d60316a981b17655dc888805e4e5434966 /src/declarative/scenegraph/qsgadaptationlayer_p.h
parent7059861a8b8d48b5187eb46a2678f306ba288320 (diff)
Make QSGTextNode back-end for QML's TextInput and TextEdit
Use the general QSGTextNode class as back-end for all text elements in QML to make all text elements look the same and use the same text rasterization back-end. This requires a few rewrites in the text node to support e.g. selections. Crashes seen with threaded renderer in TextEdit and TextInput on Mac are also fixed by this. Reviewed-by: Jiang Jiang Task-number: QTBUG-18019, QTBUG-20017 Change-Id: I4207faf180c83422e5f8b726741321af395bd724 Reviewed-on: http://codereview.qt.nokia.com/2865 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Diffstat (limited to 'src/declarative/scenegraph/qsgadaptationlayer_p.h')
-rw-r--r--src/declarative/scenegraph/qsgadaptationlayer_p.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/declarative/scenegraph/qsgadaptationlayer_p.h b/src/declarative/scenegraph/qsgadaptationlayer_p.h
index 820650eb56..f2c0cbe9ef 100644
--- a/src/declarative/scenegraph/qsgadaptationlayer_p.h
+++ b/src/declarative/scenegraph/qsgadaptationlayer_p.h
@@ -45,7 +45,6 @@
#include "qsgnode.h"
#include "qsgtexture.h"
#include <private/qsgtext_p.h>
-
#include <QtCore/qobject.h>
#include <QtCore/qrect.h>
#include <QtGui/qcolor.h>
@@ -53,6 +52,8 @@
#include <QtGui/qglyphrun.h>
#include <QtCore/qurl.h>
+#include <private/qsgtext_p.h>
+
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE