diff options
author | Martin Jones <martin.jones@nokia.com> | 2011-05-31 15:25:44 +1000 |
---|---|---|
committer | Martin Jones <martin.jones@nokia.com> | 2011-05-31 15:25:44 +1000 |
commit | 766521d62a4cf4598326a510186b080a91bde6dd (patch) | |
tree | 5cf89c1338f42122c370c649b73c8193ca079268 /src/declarative/scenegraph/util/qsgtexturematerial.cpp | |
parent | a91b8a041966f8aea4bf01fdcb1d5006547f3902 (diff) | |
parent | e7fef9d6115d1a9193c112d8fd4249ae9396dae3 (diff) |
Merge branch 'qtquick2'
Conflicts:
demos/declarative/flickr/common/Progress.qml
demos/declarative/flickr/common/RssModel.qml
demos/declarative/flickr/common/ScrollBar.qml
demos/declarative/flickr/common/Slider.qml
demos/declarative/flickr/mobile/Button.qml
demos/declarative/flickr/mobile/GridDelegate.qml
demos/declarative/flickr/mobile/ImageDetails.qml
demos/declarative/flickr/mobile/ListDelegate.qml
demos/declarative/flickr/mobile/TitleBar.qml
demos/declarative/flickr/mobile/ToolBar.qml
demos/declarative/webbrowser/content/Button.qml
demos/declarative/webbrowser/content/FlickableWebView.qml
demos/declarative/webbrowser/content/Header.qml
demos/declarative/webbrowser/content/ScrollBar.qml
demos/declarative/webbrowser/content/UrlInput.qml
demos/declarative/webbrowser/webbrowser.qml
doc/src/snippets/declarative/mousearea/mousearea-snippet.qml
examples/declarative/modelviews/webview/newwindows/qml/alerts.html
examples/declarative/modelviews/webview/newwindows/qml/content/Mapping/map.html
examples/declarative/modelviews/webview/newwindows/qml/content/pics/cancel.png
examples/declarative/modelviews/webview/newwindows/qml/content/pics/ok.png
examples/declarative/modelviews/webview/newwindows/qml/newwindows.html
src/declarative/graphicsitems/qdeclarativetextinput.cpp
src/declarative/qml/qdeclarativecompiledbindings.cpp
src/declarative/qml/qdeclarativecompiledbindings_p.h
src/declarative/qml/qdeclarativedom.cpp
src/declarative/qml/qdeclarativedom_p.h
src/declarative/qml/qdeclarativedom_p_p.h
src/declarative/qml/qdeclarativeengine.cpp
src/declarative/qml/qdeclarativetypeloader.cpp
src/imports/particles/particles.cpp
tests/auto/declarative/qdeclarativedom/tst_qdeclarativedom.cpp
tests/auto/declarative/qmlvisual/qdeclarativeflickable/data/flickable-horizontal.4.png
tests/auto/declarative/qmlvisual/qdeclarativepathview/data/test-pathview.6.png
tests/auto/declarative/qmlvisual/qdeclarativepositioners/data/usingRepeater.0.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.0.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.1.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.2.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.3.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.4.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.5.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.6.png
tests/auto/declarative/qmlvisual/qdeclarativespringanimation/data/follow.7.png
tests/auto/declarative/qmlvisual/qdeclarativetext/align/data-MAC/multilineAlign.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/align/data-X11/multilineAlign.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/baseline/data-X11/parentanchor.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/data-MAC/qtbug_14865.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/data-MAC/qtbug_14865.1.png
tests/auto/declarative/qmlvisual/qdeclarativetext/data-X11/qtbug_14865.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/data-X11/qtbug_14865.1.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/elide.1.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/elide2.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/elide2.1.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/multilength.1.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/multilength.2.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/multilength.3.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/multilength.4.png
tests/auto/declarative/qmlvisual/qdeclarativetext/elide/data-X11/multilength.5.png
tests/auto/declarative/qmlvisual/qdeclarativetext/font/data-MAC/plaintext2.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/font/data-MAC/plaintext3.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/font/data-X11/plaintext.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/font/data-X11/plaintext2.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/font/data-X11/richtext.0.png
tests/auto/declarative/qmlvisual/qdeclarativetext/font/data-X11/richtext2.0.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.0.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.1.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.10.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.11.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.2.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.3.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.4.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.5.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.6.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.7.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.8.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/usingMultilineEdit.9.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.0.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.1.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.2.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.3.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.4.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.5.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-MAC/wrap.6.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/qt-669.0.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/qt-669.1.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/qt-669.2.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/qt-669.3.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/qt-669.4.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/usingMultilineEdit.10.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/usingMultilineEdit.11.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/usingMultilineEdit.12.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/usingMultilineEdit.7.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/usingMultilineEdit.9.png
tests/auto/declarative/qmlvisual/qdeclarativetextedit/data-X11/wrap.7.png
tests/auto/declarative/qmlvisual/qdeclarativetextinput/data-MAC/echoMode.0.png
tests/auto/declarative/qmlvisual/qdeclarativetextinput/data-MAC/echoMode.1.png
tests/auto/declarative/qmlvisual/qdeclarativetextinput/data-MAC/echoMode.2.png
tests/auto/declarative/qmlvisual/qdeclarativetextinput/data-X11/usingLineEdit.11.png
tests/auto/declarative/qmlvisual/tst_qmlvisual.cpp
Change-Id: I40df8a9403a58a6c03a0f1734f16a5cbed6c85ff
Diffstat (limited to 'src/declarative/scenegraph/util/qsgtexturematerial.cpp')
-rw-r--r-- | src/declarative/scenegraph/util/qsgtexturematerial.cpp | 410 |
1 files changed, 410 insertions, 0 deletions
diff --git a/src/declarative/scenegraph/util/qsgtexturematerial.cpp b/src/declarative/scenegraph/util/qsgtexturematerial.cpp new file mode 100644 index 0000000000..cdca59963c --- /dev/null +++ b/src/declarative/scenegraph/util/qsgtexturematerial.cpp @@ -0,0 +1,410 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qsgtexturematerial_p.h" + +#include <QtOpenGL/qglshaderprogram.h> +#include <QtOpenGL/qglfunctions.h> + +QT_BEGIN_NAMESPACE + +inline static bool isPowerOfTwo(int x) +{ + // Assumption: x >= 1 + return x == (x & -x); +} + +const char qt_scenegraph_texture_material_vertex_code[] = + "uniform highp mat4 qt_Matrix; \n" + "attribute highp vec4 qt_VertexPosition; \n" + "attribute highp vec2 qt_VertexTexCoord; \n" + "varying highp vec2 qt_TexCoord; \n" + "void main() { \n" + " qt_TexCoord = qt_VertexTexCoord; \n" + " gl_Position = qt_Matrix * qt_VertexPosition; \n" + "}"; + +const char qt_scenegraph_texture_material_fragment[] = + "varying highp vec2 qt_TexCoord; \n" + "uniform sampler2D qt_Texture; \n" + "void main() { \n" + " gl_FragColor = texture2D(qt_Texture, qt_TexCoord);\n" + "}"; + + +const char *QSGOpaqueTextureMaterialShader::vertexShader() const +{ + return qt_scenegraph_texture_material_vertex_code; +} + +const char *QSGOpaqueTextureMaterialShader::fragmentShader() const +{ + return qt_scenegraph_texture_material_fragment; +} + +QSGMaterialType QSGOpaqueTextureMaterialShader::type; + +char const *const *QSGOpaqueTextureMaterialShader::attributeNames() const +{ + static char const *const attr[] = { "qt_VertexPosition", "qt_VertexTexCoord", 0 }; + return attr; +} + +void QSGOpaqueTextureMaterialShader::initialize() +{ + m_matrix_id = program()->uniformLocation("qt_Matrix"); +} + +void QSGOpaqueTextureMaterialShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) +{ + Q_ASSERT(oldEffect == 0 || newEffect->type() == oldEffect->type()); + QSGOpaqueTextureMaterial *tx = static_cast<QSGOpaqueTextureMaterial *>(newEffect); + QSGOpaqueTextureMaterial *oldTx = static_cast<QSGOpaqueTextureMaterial *>(oldEffect); + + QSGTexture *t = tx->texture(); + + t->setFiltering(tx->filtering()); +#ifdef QT_OPENGL_ES_2 + bool npotSupported = state.context()->functions()->hasOpenGLFeature(QGLFunctions::NPOTTextures); + QSize size = t->textureSize(); + bool isNpot = !isPowerOfTwo(size.width()) || !isPowerOfTwo(size.height()); + if (!npotSupported && isNpot) { + t->setHorizontalWrapMode(QSGTexture::ClampToEdge); + t->setVerticalWrapMode(QSGTexture::ClampToEdge); + } else +#endif + { + t->setHorizontalWrapMode(tx->horizontalWrapMode()); + t->setVerticalWrapMode(tx->verticalWrapMode()); + } + t->setMipmapFiltering(tx->mipmapFiltering()); + + if (oldTx == 0 || oldTx->texture()->textureId() != t->textureId()) + t->bind(); + else + t->updateBindOptions(); + + if (state.isMatrixDirty()) + program()->setUniformValue(m_matrix_id, state.combinedMatrix()); +} + + +/*! + \class QSGOpaqueTextureMaterial + \brief The QSGOpaqueTextureMaterial class provides a convenient way of + rendering textured geometry in the scene graph. + + The opaque textured material will fill every pixel in a geometry with + the supplied texture. The material does not respect the opacity of the + QSGMaterialShader::RenderState, so opacity nodes in the parent chain + of nodes using this material, have no effect. + + The geometry to be rendered with an opaque texture material requires + vertices in attribute location 0 and texture coordinates in attribute + location 1. The texture coordinate is a 2-dimensional floating-point + tuple. The QSGGeometry::defaultAttributes_TexturedPoint2D returns an + attribute set compatible with this material. + + The texture to be rendered is can be set using setTexture(). How the + texure should be rendered can be specified using setMipmapFiltering(), + setFiltering(), setHorizontalWrapMode() and setVerticalWrapMode(). + The rendering state is set on the texture instance just before it + is bound. + + The opaque textured material respects the current matrix and the alpha + channel of the texture. It will disregard the accumulated opacity in + the scenegraph. + + A texture material must have a texture set before it is used as + a material in the scene graph. + */ + + + +/*! + Creates a new QSGOpaqueTextureMaterial. + + The default mipmap filtering and filtering mode is set to + QSGTexture::Nearest. The default wrap modes is set to + QSGTexture::ClampToEdge. + + */ +QSGOpaqueTextureMaterial::QSGOpaqueTextureMaterial() + : m_texture(0) + , m_filtering(QSGTexture::Nearest) + , m_mipmap_filtering(QSGTexture::Nearest) + , m_horizontal_wrap(QSGTexture::ClampToEdge) + , m_vertical_wrap(QSGTexture::ClampToEdge) +{ +} + + +/*! + \internal + */ +QSGMaterialType *QSGOpaqueTextureMaterial::type() const +{ + return &QSGOpaqueTextureMaterialShader::type; +} + +/*! + \internal + */ +QSGMaterialShader *QSGOpaqueTextureMaterial::createShader() const +{ + return new QSGOpaqueTextureMaterialShader; +} + + + +/*! + \fn QSGTexture *QSGOpaqueTextureMaterial::texture() const + + Returns this texture material's texture. + */ + + + +/*! + Sets the texture of this material to \a texture. + + The material does not take ownership over the texture. + */ + +void QSGOpaqueTextureMaterial::setTexture(QSGTexture *texture) +{ + m_texture = texture; + setFlag(Blending, m_texture ? m_texture->hasAlphaChannel() : false); +} + + + +/*! + \fn void QSGOpaqueTextureMaterial::setMipmapFiltering(QSGTexture::Filtering filtering) + + Sets the mipmap mode to \a filtering. + + The mipmap filtering mode is set on the texture instance just before the + texture is bound for rendering. + + If the texture does not have mipmapping support, enabling mipmapping has no + effect. + */ + + + +/*! + \fn QSGTexture::Filtering QSGOpaqueTextureMaterial::mipmapFiltering() const + + Returns this material's mipmap filtering mode. + + The default mipmap mode is QSGTexture::Nearest. + */ + + + +/*! + \fn void QSGOpaqueTextureMaterial::setFiltering(QSGTexture::Filtering filtering) + + Sets the filtering to \a filtering. + + The filtering mode is set on the texture instance just before the texture + is bound for rendering. + */ + + + +/*! + \fn QSGTexture::Filtering filtering() const + + Returns this material's filtering mode. + + The default filtering is QSGTexture::Nearest. + */ + + + +/*! + \fn void setHorizontalWrapMode(QSGTexture::WrapMode mode) + + Sets the horizontal wrap mode to \a mode. + + The horizontal wrap mode is set on the texture instance just before the texture + is bound for rendering. + */ + + + + /*! + \fn QSGTexture::WrapMode horizontalWrapMode() const + + Returns this material's horizontal wrap mode. + + The default horizontal wrap mode is QSGTexutre::ClampToEdge + */ + + + +/*! + \fn void setVerticalWrapMode(QSGTexture::WrapMode mode) + + Sets the vertical wrap mode to \a mode. + + The vertical wrap mode is set on the texture instance just before the texture + is bound for rendering. + */ + + + + /*! + \fn QSGTexture::WrapMode verticalWrapMode() const + + Returns this material's vertical wrap mode. + + The default vertical wrap mode is QSGTexutre::ClampToEdge + */ + + + +/*! + \internal + */ + +int QSGOpaqueTextureMaterial::compare(const QSGMaterial *o) const +{ + Q_ASSERT(o && type() == o->type()); + const QSGOpaqueTextureMaterial *other = static_cast<const QSGOpaqueTextureMaterial *>(o); + if (int diff = m_texture->textureId() - other->texture()->textureId()) + return diff; + return int(m_filtering) - int(other->m_filtering); +} + + + +/*! + \class QSGTextureMaterial + \brief The QSGTextureMaterial class provides a convenient way of + rendering textured geometry in the scene graph. + + The textured material will fill every pixel in a geometry with + the supplied texture. + + The geometry to be rendered with an opaque texture material requires + vertices in attribute location 0 and texture coordinates in attribute + location 1. The texture coordinate is a 2-dimensional floating-point + tuple. The QSGGeometry::defaultAttributes_TexturedPoint2D returns an + attribute set compatible with this material. + + The texture to be rendered is set using setTexture(). How the + texure should be rendered can be specified using setMipmapFiltering(), + setFiltering(), setHorizontalWrapMode() and setVerticalWrapMode(). + The rendering state is set on the texture instance just before it + is bound. + + The opaque textured material respects the current matrix and the alpha + channel of the texture. It will disregard the accumulated opacity in + the scenegraph. + + A texture material must have a texture set before it is used as + a material in the scene graph. + */ + +static const char qt_scenegraph_texture_material_opacity_fragment[] = + "varying highp vec2 qt_TexCoord; \n" + "uniform sampler2D qt_Texture; \n" + "uniform lowp float opacity; \n" + "void main() { \n" + " gl_FragColor = texture2D(qt_Texture, qt_TexCoord) * opacity; \n" + "}"; + +class QSGTextureMaterialShader : public QSGOpaqueTextureMaterialShader +{ +public: + virtual void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect); + virtual void initialize(); + + static QSGMaterialType type; + +protected: + virtual const char *fragmentShader() const { return qt_scenegraph_texture_material_opacity_fragment; } + + int m_opacity_id; +}; +QSGMaterialType QSGTextureMaterialShader::type; + + + +/*! + \internal + */ + +QSGMaterialType *QSGTextureMaterial::type() const +{ + return &QSGTextureMaterialShader::type; +} + + + +/*! + \internal + */ + +QSGMaterialShader *QSGTextureMaterial::createShader() const +{ + return new QSGTextureMaterialShader; +} + +void QSGTextureMaterialShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) +{ + Q_ASSERT(oldEffect == 0 || newEffect->type() == oldEffect->type()); + if (state.isOpacityDirty()) + program()->setUniformValue(m_opacity_id, state.opacity()); + + QSGOpaqueTextureMaterialShader::updateState(state, newEffect, oldEffect); +} + +void QSGTextureMaterialShader::initialize() +{ + QSGOpaqueTextureMaterialShader::initialize(); + m_opacity_id = program()->uniformLocation("opacity"); +} + +QT_END_NAMESPACE |