diff options
author | David Boddie <david.boddie@nokia.com> | 2011-06-09 15:23:08 +0200 |
---|---|---|
committer | David Boddie <david.boddie@nokia.com> | 2011-06-09 15:23:35 +0200 |
commit | 660d29ebcfcdb025526bb5fb9b1538c8378d3fd0 (patch) | |
tree | 37a6e45fb50e96a9ada74bc6b3bdc4e4f2e5db5e /src/declarative/scenegraph | |
parent | 4faeb7aa0e33d824afb4db1411e6880140bb828a (diff) |
Doc: Cleaned up the scene graph documentation a little.
Diffstat (limited to 'src/declarative/scenegraph')
-rw-r--r-- | src/declarative/scenegraph/coreapi/qsgnode.cpp | 4 | ||||
-rw-r--r-- | src/declarative/scenegraph/qsgcontext.cpp | 7 | ||||
-rw-r--r-- | src/declarative/scenegraph/qsgflashnode.cpp | 2 |
3 files changed, 6 insertions, 7 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgnode.cpp b/src/declarative/scenegraph/coreapi/qsgnode.cpp index 3472c933d7..370cfa4d7d 100644 --- a/src/declarative/scenegraph/coreapi/qsgnode.cpp +++ b/src/declarative/scenegraph/coreapi/qsgnode.cpp @@ -60,7 +60,7 @@ static void qt_print_node_count() /*! \class QSGNode - \bried The QSGNode class is the base class for all nodes in the scene graph. + \brief The QSGNode class is the base class for all nodes in the scene graph. The QSGNode class can be used as a child container. Children are added with the appendChildNode(), prependChildNode(), insertChildNodeBefore() and @@ -927,7 +927,7 @@ bool QSGOpacityNode::isSubtreeBlocked() const /*! \class QSGNodeVisitor - \bried The QSGNodeVisitor class is a helper class for traversing the scene graph. + \brief The QSGNodeVisitor class is a helper class for traversing the scene graph. \internal */ diff --git a/src/declarative/scenegraph/qsgcontext.cpp b/src/declarative/scenegraph/qsgcontext.cpp index 55942bebe4..616474748d 100644 --- a/src/declarative/scenegraph/qsgcontext.cpp +++ b/src/declarative/scenegraph/qsgcontext.cpp @@ -63,7 +63,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlFlashMode, QML_FLASH_MODE) DEFINE_BOOL_CONFIG_OPTION(qmlTranslucentMode, QML_TRANSLUCENT_MODE) -/*! +/* Comments about this class from Gunnar: The QSGContext class is right now two things.. The first is the @@ -78,8 +78,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlTranslucentMode, QML_TRANSLUCENT_MODE) If we ever move the scene graph core API into its own thing, this class needs to be split in two. Right now its one because we're lazy when it comes to defining plugin interfaces.. - - */ +*/ QT_BEGIN_NAMESPACE @@ -400,7 +399,7 @@ QSGMaterialShader *QSGContext::prepareMaterial(QSGMaterial *material) /*! - Sets weither the scene graph should render with flashing update rectangles or not + Sets whether the scene graph should render with flashing update rectangles or not */ void QSGContext::setFlashModeEnabled(bool enabled) diff --git a/src/declarative/scenegraph/qsgflashnode.cpp b/src/declarative/scenegraph/qsgflashnode.cpp index c2c1919f82..7573b182fc 100644 --- a/src/declarative/scenegraph/qsgflashnode.cpp +++ b/src/declarative/scenegraph/qsgflashnode.cpp @@ -30,7 +30,7 @@ ** ** ** -**˚ +** ** ** ** |