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authorDavid Boddie <david.boddie@nokia.com>2011-06-09 15:23:08 +0200
committerDavid Boddie <david.boddie@nokia.com>2011-06-09 15:23:35 +0200
commit660d29ebcfcdb025526bb5fb9b1538c8378d3fd0 (patch)
tree37a6e45fb50e96a9ada74bc6b3bdc4e4f2e5db5e /src/declarative/scenegraph
parent4faeb7aa0e33d824afb4db1411e6880140bb828a (diff)
Doc: Cleaned up the scene graph documentation a little.
Diffstat (limited to 'src/declarative/scenegraph')
-rw-r--r--src/declarative/scenegraph/coreapi/qsgnode.cpp4
-rw-r--r--src/declarative/scenegraph/qsgcontext.cpp7
-rw-r--r--src/declarative/scenegraph/qsgflashnode.cpp2
3 files changed, 6 insertions, 7 deletions
diff --git a/src/declarative/scenegraph/coreapi/qsgnode.cpp b/src/declarative/scenegraph/coreapi/qsgnode.cpp
index 3472c933d7..370cfa4d7d 100644
--- a/src/declarative/scenegraph/coreapi/qsgnode.cpp
+++ b/src/declarative/scenegraph/coreapi/qsgnode.cpp
@@ -60,7 +60,7 @@ static void qt_print_node_count()
/*!
\class QSGNode
- \bried The QSGNode class is the base class for all nodes in the scene graph.
+ \brief The QSGNode class is the base class for all nodes in the scene graph.
The QSGNode class can be used as a child container. Children are added with
the appendChildNode(), prependChildNode(), insertChildNodeBefore() and
@@ -927,7 +927,7 @@ bool QSGOpacityNode::isSubtreeBlocked() const
/*!
\class QSGNodeVisitor
- \bried The QSGNodeVisitor class is a helper class for traversing the scene graph.
+ \brief The QSGNodeVisitor class is a helper class for traversing the scene graph.
\internal
*/
diff --git a/src/declarative/scenegraph/qsgcontext.cpp b/src/declarative/scenegraph/qsgcontext.cpp
index 55942bebe4..616474748d 100644
--- a/src/declarative/scenegraph/qsgcontext.cpp
+++ b/src/declarative/scenegraph/qsgcontext.cpp
@@ -63,7 +63,7 @@
DEFINE_BOOL_CONFIG_OPTION(qmlFlashMode, QML_FLASH_MODE)
DEFINE_BOOL_CONFIG_OPTION(qmlTranslucentMode, QML_TRANSLUCENT_MODE)
-/*!
+/*
Comments about this class from Gunnar:
The QSGContext class is right now two things.. The first is the
@@ -78,8 +78,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlTranslucentMode, QML_TRANSLUCENT_MODE)
If we ever move the scene graph core API into its own thing, this class
needs to be split in two. Right now its one because we're lazy when it comes
to defining plugin interfaces..
-
- */
+*/
QT_BEGIN_NAMESPACE
@@ -400,7 +399,7 @@ QSGMaterialShader *QSGContext::prepareMaterial(QSGMaterial *material)
/*!
- Sets weither the scene graph should render with flashing update rectangles or not
+ Sets whether the scene graph should render with flashing update rectangles or not
*/
void QSGContext::setFlashModeEnabled(bool enabled)
diff --git a/src/declarative/scenegraph/qsgflashnode.cpp b/src/declarative/scenegraph/qsgflashnode.cpp
index c2c1919f82..7573b182fc 100644
--- a/src/declarative/scenegraph/qsgflashnode.cpp
+++ b/src/declarative/scenegraph/qsgflashnode.cpp
@@ -30,7 +30,7 @@
**
**
**
-**˚
+**
**
**
**