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authorGunnar Sletta <gunnar.sletta@nokia.com>2011-07-28 13:26:51 +0200
committerQt by Nokia <qt-info@nokia.com>2011-07-28 13:27:59 +0200
commit99309c5fcf0821ed4da69796b1a315cff7f48250 (patch)
tree51847546607f3b45c7728d19606db7f5a1a197b9 /src/declarative
parent31ebb4bfb0df83805c5d86b6773f11ba1145c7cd (diff)
compile when qreal is a float
Change-Id: I1e5c592f1cacb0a3a80e15b53011efb134db29f7 Reviewed-on: http://codereview.qt.nokia.com/2336 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/declarative')
-rw-r--r--src/declarative/particles/qsgtargetaffector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/declarative/particles/qsgtargetaffector.cpp b/src/declarative/particles/qsgtargetaffector.cpp
index e7bbebe6db..d84bd4dada 100644
--- a/src/declarative/particles/qsgtargetaffector.cpp
+++ b/src/declarative/particles/qsgtargetaffector.cpp
@@ -76,7 +76,7 @@ bool QSGTargetAffector::affectParticle(QSGParticleData *d, qreal dt)
qreal vY = (target.y() - d->y) / tt;
qreal w = 1 - (t / tt) + 0.05;
- w = qMin(w, 1.0);
+ w = qMin<qreal>(w, 1.0);
qreal wvX = vX * w + d->vx * (1 - w);
qreal wvY = vY * w + d->vy * (1 - w);
//Screws with the acceleration so that the given start pos with the chosen weighted velocity will still end at the target coordinates