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authorMichael Brasser <michael.brasser@nokia.com>2012-02-03 12:26:37 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-07 05:32:47 +0100
commitce3dee765c858a0b573d468ef8fee6b838e576d1 (patch)
treeb7026a061b0b58bac6af30eaab6e610c5ebeb504 /src/declarative
parent0ca9d3f0f720e1933379ef40bc5c29253e21cba0 (diff)
Add and use new animation backend.
The new backend improves performance, and allows us to create multiple running animation jobs from a single Transition. It is based off of the existing Qt animation framework. Change-Id: Id1d0162f6e5c65bf31267f3f9f2042c354375d57 Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
Diffstat (limited to 'src/declarative')
-rw-r--r--src/declarative/animations/animations.pri15
-rw-r--r--src/declarative/animations/qabstractanimationjob.cpp548
-rw-r--r--src/declarative/animations/qabstractanimationjob_p.h232
-rw-r--r--src/declarative/animations/qanimationgroupjob.cpp164
-rw-r--r--src/declarative/animations/qanimationgroupjob_p.h93
-rw-r--r--src/declarative/animations/qparallelanimationgroupjob.cpp226
-rw-r--r--src/declarative/animations/qparallelanimationgroupjob_p.h81
-rw-r--r--src/declarative/animations/qpauseanimationjob.cpp71
-rw-r--r--src/declarative/animations/qpauseanimationjob_p.h75
-rw-r--r--src/declarative/animations/qsequentialanimationgroupjob.cpp386
-rw-r--r--src/declarative/animations/qsequentialanimationgroupjob_p.h108
-rw-r--r--src/declarative/declarative.pro1
12 files changed, 2000 insertions, 0 deletions
diff --git a/src/declarative/animations/animations.pri b/src/declarative/animations/animations.pri
new file mode 100644
index 0000000000..240ee96dce
--- /dev/null
+++ b/src/declarative/animations/animations.pri
@@ -0,0 +1,15 @@
+INCLUDEPATH += $$PWD
+
+HEADERS += \
+ $$PWD/qabstractanimationjob_p.h \
+ $$PWD/qanimationgroupjob_p.h \
+ $$PWD/qsequentialanimationgroupjob_p.h \
+ $$PWD/qparallelanimationgroupjob_p.h \
+ $$PWD/qpauseanimationjob_p.h
+
+SOURCES += \
+ $$PWD/qabstractanimationjob.cpp \
+ $$PWD/qanimationgroupjob.cpp \
+ $$PWD/qsequentialanimationgroupjob.cpp \
+ $$PWD/qparallelanimationgroupjob.cpp \
+ $$PWD/qpauseanimationjob.cpp
diff --git a/src/declarative/animations/qabstractanimationjob.cpp b/src/declarative/animations/qabstractanimationjob.cpp
new file mode 100644
index 0000000000..a796016bb1
--- /dev/null
+++ b/src/declarative/animations/qabstractanimationjob.cpp
@@ -0,0 +1,548 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/qthreadstorage.h>
+
+#include "private/qabstractanimationjob_p.h"
+#include "private/qanimationgroupjob_p.h"
+
+#define DEFAULT_TIMER_INTERVAL 16
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_THREAD
+Q_GLOBAL_STATIC(QThreadStorage<QDeclarativeAnimationTimer *>, animationTimer)
+#endif
+
+QDeclarativeAnimationTimer::QDeclarativeAnimationTimer() :
+ QAbstractAnimationTimer(), lastTick(0), lastDelta(0),
+ currentAnimationIdx(0), insideTick(false),
+ startAnimationPending(false), stopTimerPending(false),
+ runningLeafAnimations(0)
+{
+}
+
+QDeclarativeAnimationTimer *QDeclarativeAnimationTimer::instance(bool create)
+{
+ QDeclarativeAnimationTimer *inst;
+#ifndef QT_NO_THREAD
+ if (create && !animationTimer()->hasLocalData()) {
+ inst = new QDeclarativeAnimationTimer;
+ animationTimer()->setLocalData(inst);
+ } else {
+ inst = animationTimer() ? animationTimer()->localData() : 0;
+ }
+#else
+ static QAnimationTimer unifiedTimer;
+ inst = &unifiedTimer;
+#endif
+ return inst;
+}
+
+QDeclarativeAnimationTimer *QDeclarativeAnimationTimer::instance()
+{
+ return instance(true);
+}
+
+void QDeclarativeAnimationTimer::ensureTimerUpdate()
+{
+ QDeclarativeAnimationTimer *inst = QDeclarativeAnimationTimer::instance(false);
+ QUnifiedTimer *instU = QUnifiedTimer::instance(false);
+ if (instU && inst && inst->isPaused)
+ instU->updateAnimationTimers(-1);
+}
+
+void QDeclarativeAnimationTimer::updateAnimationsTime(qint64 delta)
+{
+ //setCurrentTime can get this called again while we're the for loop. At least with pauseAnimations
+ if (insideTick)
+ return;
+
+ lastTick += delta;
+ lastDelta = delta;
+
+ //we make sure we only call update time if the time has actually changed
+ //it might happen in some cases that the time doesn't change because events are delayed
+ //when the CPU load is high
+ if (delta) {
+ insideTick = true;
+ for (currentAnimationIdx = 0; currentAnimationIdx < animations.count(); ++currentAnimationIdx) {
+ QAbstractAnimationJob *animation = animations.at(currentAnimationIdx);
+ int elapsed = animation->m_totalCurrentTime
+ + (animation->direction() == QAbstractAnimationJob::Forward ? delta : -delta);
+ animation->setCurrentTime(elapsed);
+ }
+ insideTick = false;
+ currentAnimationIdx = 0;
+ }
+}
+
+void QDeclarativeAnimationTimer::updateAnimationTimer()
+{
+ QDeclarativeAnimationTimer *inst = QDeclarativeAnimationTimer::instance(false);
+ if (inst)
+ inst->restartAnimationTimer();
+}
+
+void QDeclarativeAnimationTimer::restartAnimationTimer()
+{
+ if (runningLeafAnimations == 0 && !runningPauseAnimations.isEmpty())
+ QUnifiedTimer::pauseAnimationTimer(this, closestPauseAnimationTimeToFinish());
+ else if (isPaused)
+ QUnifiedTimer::resumeAnimationTimer(this);
+ else if (!isRegistered)
+ QUnifiedTimer::startAnimationTimer(this);
+}
+
+void QDeclarativeAnimationTimer::startAnimations()
+{
+ startAnimationPending = false;
+ //force timer to update, which prevents large deltas for our newly added animations
+ if (!animations.isEmpty())
+ QUnifiedTimer::instance()->updateAnimationTimers(-1);
+
+ //we transfer the waiting animations into the "really running" state
+ animations += animationsToStart;
+ animationsToStart.clear();
+ if (!animations.isEmpty())
+ restartAnimationTimer();
+}
+
+void QDeclarativeAnimationTimer::stopTimer()
+{
+ stopTimerPending = false;
+ if (animations.isEmpty()) {
+ QUnifiedTimer::resumeAnimationTimer(this);
+ QUnifiedTimer::stopAnimationTimer(this);
+ // invalidate the start reference time
+ lastTick = 0;
+ lastDelta = 0;
+ }
+}
+
+void QDeclarativeAnimationTimer::registerAnimation(QAbstractAnimationJob *animation, bool isTopLevel)
+{
+ QDeclarativeAnimationTimer *inst = instance(true); //we create the instance if needed
+ inst->registerRunningAnimation(animation);
+ if (isTopLevel) {
+ Q_ASSERT(!animation->m_hasRegisteredTimer);
+ animation->m_hasRegisteredTimer = true;
+ inst->animationsToStart << animation;
+ if (!inst->startAnimationPending) {
+ inst->startAnimationPending = true;
+ QMetaObject::invokeMethod(inst, "startAnimations", Qt::QueuedConnection);
+ }
+ }
+}
+
+void QDeclarativeAnimationTimer::unregisterAnimation(QAbstractAnimationJob *animation)
+{
+ QDeclarativeAnimationTimer *inst = QDeclarativeAnimationTimer::instance(false);
+ if (inst) {
+ //at this point the unified timer should have been created
+ //but it might also have been already destroyed in case the application is shutting down
+
+ inst->unregisterRunningAnimation(animation);
+
+ if (!animation->m_hasRegisteredTimer)
+ return;
+
+ int idx = inst->animations.indexOf(animation);
+ if (idx != -1) {
+ inst->animations.removeAt(idx);
+ // this is needed if we unregister an animation while its running
+ if (idx <= inst->currentAnimationIdx)
+ --inst->currentAnimationIdx;
+
+ if (inst->animations.isEmpty() && !inst->stopTimerPending) {
+ inst->stopTimerPending = true;
+ QMetaObject::invokeMethod(inst, "stopTimer", Qt::QueuedConnection);
+ }
+ } else {
+ inst->animationsToStart.removeOne(animation);
+ }
+ }
+ animation->m_hasRegisteredTimer = false;
+}
+
+void QDeclarativeAnimationTimer::registerRunningAnimation(QAbstractAnimationJob *animation)
+{
+ if (animation->m_isGroup)
+ return;
+
+ if (animation->m_isPause) {
+ runningPauseAnimations << animation;
+ } else
+ runningLeafAnimations++;
+}
+
+void QDeclarativeAnimationTimer::unregisterRunningAnimation(QAbstractAnimationJob *animation)
+{
+ if (animation->m_isGroup)
+ return;
+
+ if (animation->m_isPause)
+ runningPauseAnimations.removeOne(animation);
+ else
+ runningLeafAnimations--;
+ Q_ASSERT(runningLeafAnimations >= 0);
+}
+
+int QDeclarativeAnimationTimer::closestPauseAnimationTimeToFinish()
+{
+ int closestTimeToFinish = INT_MAX;
+ for (int i = 0; i < runningPauseAnimations.size(); ++i) {
+ QAbstractAnimationJob *animation = runningPauseAnimations.at(i);
+ int timeToFinish;
+
+ if (animation->direction() == QAbstractAnimationJob::Forward)
+ timeToFinish = animation->duration() - animation->currentLoopTime();
+ else
+ timeToFinish = animation->currentLoopTime();
+
+ if (timeToFinish < closestTimeToFinish)
+ closestTimeToFinish = timeToFinish;
+ }
+ return closestTimeToFinish;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+QAbstractAnimationJob::QAbstractAnimationJob()
+ : m_isPause(false)
+ , m_isGroup(false)
+ , m_loopCount(1)
+ , m_group(0)
+ , m_direction(QAbstractAnimationJob::Forward)
+ , m_state(QAbstractAnimationJob::Stopped)
+ , m_totalCurrentTime(0)
+ , m_currentTime(0)
+ , m_currentLoop(0)
+ , m_hasRegisteredTimer(false)
+ , m_uncontrolledFinishTime(-1)
+ , m_wasDeleted(0)
+ , m_nextSibling(0)
+ , m_previousSibling(0)
+{
+}
+
+QAbstractAnimationJob::~QAbstractAnimationJob()
+{
+ if (m_wasDeleted)
+ *m_wasDeleted = true;
+
+ //we can't call stop here. Otherwise we get pure virtual calls
+ if (m_state != Stopped) {
+ State oldState = m_state;
+ m_state = Stopped;
+ stateChanged(oldState, m_state);
+ if (oldState == Running)
+ QDeclarativeAnimationTimer::unregisterAnimation(this);
+ }
+
+ if (m_group)
+ m_group->removeAnimation(this);
+}
+
+void QAbstractAnimationJob::setState(QAbstractAnimationJob::State newState)
+{
+ if (m_state == newState)
+ return;
+
+ if (m_loopCount == 0)
+ return;
+
+ State oldState = m_state;
+ int oldCurrentTime = m_currentTime;
+ int oldCurrentLoop = m_currentLoop;
+ Direction oldDirection = m_direction;
+
+ // check if we should Rewind
+ if ((newState == Paused || newState == Running) && oldState == Stopped) {
+ //here we reset the time if needed
+ //we don't call setCurrentTime because this might change the way the animation
+ //behaves: changing the state or changing the current value
+ m_totalCurrentTime = m_currentTime = (m_direction == Forward) ?
+ 0 : (m_loopCount == -1 ? duration() : totalDuration());
+ }
+
+ m_state = newState;
+ //(un)registration of the animation must always happen before calls to
+ //virtual function (updateState) to ensure a correct state of the timer
+ bool isTopLevel = !m_group || m_group->isStopped();
+ if (oldState == Running) {
+ if (newState == Paused && m_hasRegisteredTimer)
+ QDeclarativeAnimationTimer::ensureTimerUpdate();
+ //the animation, is not running any more
+ QDeclarativeAnimationTimer::unregisterAnimation(this);
+ } else if (newState == Running) {
+ QDeclarativeAnimationTimer::registerAnimation(this, isTopLevel);
+ }
+
+ //starting an animation qualifies as a top level loop change
+ if (newState == Running && oldState == Stopped && !m_group)
+ topLevelAnimationLoopChanged();
+
+ bool wasDeleted = false;
+ m_wasDeleted = &wasDeleted;
+ updateState(newState, oldState);
+ if (wasDeleted)
+ return;
+ m_wasDeleted = 0;
+
+ if (newState != m_state) //this is to be safe if updateState changes the state
+ return;
+
+ // Notify state change
+ stateChanged(newState, oldState);
+ if (newState != m_state) //this is to be safe if updateState changes the state
+ return;
+
+ switch (m_state) {
+ case Paused:
+ break;
+ case Running:
+ {
+ // this ensures that the value is updated now that the animation is running
+ if (oldState == Stopped) {
+ if (isTopLevel) {
+ // currentTime needs to be updated if pauseTimer is active
+ QDeclarativeAnimationTimer::ensureTimerUpdate();
+ setCurrentTime(m_totalCurrentTime);
+ }
+ }
+ }
+ break;
+ case Stopped:
+ // Leave running state.
+ int dura = duration();
+
+ if (dura == -1 || m_loopCount < 0
+ || (oldDirection == Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dura * m_loopCount))
+ || (oldDirection == Backward && oldCurrentTime == 0)) {
+ finished();
+ }
+ break;
+ }
+}
+
+void QAbstractAnimationJob::setDirection(Direction direction)
+{
+ if (m_direction == direction)
+ return;
+
+ if (m_state == Stopped) {
+ if (m_direction == Backward) {
+ m_currentTime = duration();
+ m_currentLoop = m_loopCount - 1;
+ } else {
+ m_currentTime = 0;
+ m_currentLoop = 0;
+ }
+ }
+
+ // the commands order below is important: first we need to setCurrentTime with the old direction,
+ // then update the direction on this and all children and finally restart the pauseTimer if needed
+ if (m_hasRegisteredTimer)
+ QDeclarativeAnimationTimer::ensureTimerUpdate();
+
+ m_direction = direction;
+ updateDirection(direction);
+
+ if (m_hasRegisteredTimer)
+ // needed to update the timer interval in case of a pause animation
+ QDeclarativeAnimationTimer::updateAnimationTimer();
+}
+
+void QAbstractAnimationJob::setLoopCount(int loopCount)
+{
+ m_loopCount = loopCount;
+}
+
+int QAbstractAnimationJob::totalDuration() const
+{
+ int dura = duration();
+ if (dura <= 0)
+ return dura;
+ int loopcount = loopCount();
+ if (loopcount < 0)
+ return -1;
+ return dura * loopcount;
+}
+
+void QAbstractAnimationJob::setCurrentTime(int msecs)
+{
+ msecs = qMax(msecs, 0);
+ // Calculate new time and loop.
+ int dura = duration();
+ int totalDura = dura <= 0 ? dura : ((m_loopCount < 0) ? -1 : dura * m_loopCount);
+ if (totalDura != -1)
+ msecs = qMin(totalDura, msecs);
+ m_totalCurrentTime = msecs;
+
+ // Update new values.
+ int oldLoop = m_currentLoop;
+ m_currentLoop = ((dura <= 0) ? 0 : (msecs / dura));
+ if (m_currentLoop == m_loopCount) {
+ //we're at the end
+ m_currentTime = qMax(0, dura);
+ m_currentLoop = qMax(0, m_loopCount - 1);
+ } else {
+ if (m_direction == Forward) {
+ m_currentTime = (dura <= 0) ? msecs : (msecs % dura);
+ } else {
+ m_currentTime = (dura <= 0) ? msecs : ((msecs - 1) % dura) + 1;
+ if (m_currentTime == dura)
+ --m_currentLoop;
+ }
+ }
+
+ if (m_currentLoop != oldLoop && !m_group) //### verify Running as well?
+ topLevelAnimationLoopChanged();
+
+ updateCurrentTime(m_currentTime);
+
+ if (m_currentLoop != oldLoop)
+ currentLoopChanged(m_currentLoop);
+
+ // All animations are responsible for stopping the animation when their
+ // own end state is reached; in this case the animation is time driven,
+ // and has reached the end.
+ if ((m_direction == Forward && m_totalCurrentTime == totalDura)
+ || (m_direction == Backward && m_totalCurrentTime == 0)) {
+ stop();
+ }
+}
+
+void QAbstractAnimationJob::start()
+{
+ if (m_state == Running)
+ return;
+ setState(Running);
+}
+
+void QAbstractAnimationJob::stop()
+{
+ if (m_state == Stopped)
+ return;
+ setState(Stopped);
+}
+
+void QAbstractAnimationJob::pause()
+{
+ if (m_state == Stopped) {
+ qWarning("QAbstractAnimationJob::pause: Cannot pause a stopped animation");
+ return;
+ }
+
+ setState(Paused);
+}
+
+void QAbstractAnimationJob::resume()
+{
+ if (m_state != Paused) {
+ qWarning("QAbstractAnimationJob::resume: "
+ "Cannot resume an animation that is not paused");
+ return;
+ }
+ setState(Running);
+}
+
+void QAbstractAnimationJob::updateState(QAbstractAnimationJob::State newState,
+ QAbstractAnimationJob::State oldState)
+{
+ Q_UNUSED(oldState);
+ Q_UNUSED(newState);
+}
+
+void QAbstractAnimationJob::updateDirection(QAbstractAnimationJob::Direction direction)
+{
+ Q_UNUSED(direction);
+}
+
+void QAbstractAnimationJob::finished()
+{
+ //TODO: update this code so it is valid to delete the animation in animationFinished
+ for (int i = 0; i < changeListeners.count(); ++i) {
+ const QAbstractAnimationJob::ChangeListener &change = changeListeners.at(i);
+ if (change.types & QAbstractAnimationJob::Completion)
+ change.listener->animationFinished(this);
+ }
+
+ if (m_group && (duration() == -1 || loopCount() < 0)) {
+ //this is an uncontrolled animation, need to notify the group animation we are finished
+ m_group->uncontrolledAnimationFinished(this);
+ }
+}
+
+void QAbstractAnimationJob::stateChanged(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState)
+{
+ for (int i = 0; i < changeListeners.count(); ++i) {
+ const QAbstractAnimationJob::ChangeListener &change = changeListeners.at(i);
+ if (change.types & QAbstractAnimationJob::StateChange)
+ change.listener->animationStateChanged(this, newState, oldState);
+ }
+}
+
+void QAbstractAnimationJob::currentLoopChanged(int currentLoop)
+{
+ Q_UNUSED(currentLoop);
+ for (int i = 0; i < changeListeners.count(); ++i) {
+ const QAbstractAnimationJob::ChangeListener &change = changeListeners.at(i);
+ if (change.types & QAbstractAnimationJob::CurrentLoop)
+ change.listener->animationCurrentLoopChanged(this);
+ }
+}
+
+void QAbstractAnimationJob::addAnimationChangeListener(QAnimation2ChangeListener *listener, QAbstractAnimationJob::ChangeTypes changes)
+{
+ changeListeners.append(ChangeListener(listener, changes));
+}
+
+void QAbstractAnimationJob::removeAnimationChangeListener(QAnimation2ChangeListener *listener, QAbstractAnimationJob::ChangeTypes changes)
+{
+ changeListeners.removeOne(ChangeListener(listener, changes));
+}
+
+
+QT_END_NAMESPACE
+
+//#include "moc_qabstractanimation2_p.cpp"
diff --git a/src/declarative/animations/qabstractanimationjob_p.h b/src/declarative/animations/qabstractanimationjob_p.h
new file mode 100644
index 0000000000..dcbc749a05
--- /dev/null
+++ b/src/declarative/animations/qabstractanimationjob_p.h
@@ -0,0 +1,232 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QABSTRACTANIMATIONJOB_P_H
+#define QABSTRACTANIMATIONJOB_P_H
+
+#include <QtCore/QObject>
+#include <QtCore/private/qabstractanimation_p.h>
+#include "private/qpodvector_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QAnimationGroupJob;
+class QAnimation2ChangeListener;
+class Q_DECLARATIVE_EXPORT QAbstractAnimationJob
+{
+ Q_DISABLE_COPY(QAbstractAnimationJob)
+public:
+ enum Direction {
+ Forward,
+ Backward
+ };
+
+ enum State {
+ Stopped,
+ Paused,
+ Running
+ };
+
+ QAbstractAnimationJob();
+ virtual ~QAbstractAnimationJob();
+
+ //definition
+ inline QAnimationGroupJob *group() const {return m_group;}
+
+ inline int loopCount() const {return m_loopCount;}
+ void setLoopCount(int loopCount);
+
+ int totalDuration() const;
+ virtual int duration() const {return 0;}
+
+ inline QAbstractAnimationJob::Direction direction() const {return m_direction;}
+ void setDirection(QAbstractAnimationJob::Direction direction);
+
+ //state
+ inline int currentTime() const {return m_totalCurrentTime;}
+ inline int currentLoopTime() const {return m_currentTime;}
+ inline int currentLoop() const {return m_currentLoop;}
+ inline QAbstractAnimationJob::State state() const {return m_state;}
+ inline bool isRunning() { return m_state == Running; }
+ inline bool isStopped() { return m_state == Stopped; }
+ inline bool isPaused() { return m_state == Paused; }
+
+ void setCurrentTime(int msecs);
+
+ void start();
+ void pause();
+ void resume();
+ void stop();
+
+ enum ChangeType {
+ Completion = 0x01,
+ StateChange = 0x02,
+ CurrentLoop = 0x04
+ };
+ Q_DECLARE_FLAGS(ChangeTypes, ChangeType)
+
+ void addAnimationChangeListener(QAnimation2ChangeListener *listener, QAbstractAnimationJob::ChangeTypes);
+ void removeAnimationChangeListener(QAnimation2ChangeListener *listener, QAbstractAnimationJob::ChangeTypes);
+
+ QAbstractAnimationJob *nextSibling() const { return m_nextSibling; }
+ QAbstractAnimationJob *previousSibling() const { return m_previousSibling; }
+
+protected:
+ virtual void updateCurrentTime(int) {}
+ virtual void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
+ virtual void updateDirection(QAbstractAnimationJob::Direction direction);
+ virtual void topLevelAnimationLoopChanged() {}
+
+ void setState(QAbstractAnimationJob::State state);
+
+ void finished();
+ void stateChanged(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
+ void currentLoopChanged(int currentLoop);
+ void directionChanged(QAbstractAnimationJob::Direction);
+
+ //definition
+ bool m_isPause;
+ bool m_isGroup;
+ int m_loopCount;
+ QAnimationGroupJob *m_group;
+ QAbstractAnimationJob::Direction m_direction;
+
+ //state
+ QAbstractAnimationJob::State m_state;
+ int m_totalCurrentTime;
+ int m_currentTime;
+ int m_currentLoop;
+ bool m_hasRegisteredTimer;
+ //records the finish time for an uncontrolled animation (used by animation groups)
+ int m_uncontrolledFinishTime;
+ bool *m_wasDeleted;
+
+ struct ChangeListener {
+ ChangeListener(QAnimation2ChangeListener *l, QAbstractAnimationJob::ChangeTypes t) : listener(l), types(t) {}
+ QAnimation2ChangeListener *listener;
+ QAbstractAnimationJob::ChangeTypes types;
+ bool operator==(const ChangeListener &other) const { return listener == other.listener && types == other.types; }
+ };
+ QPODVector<ChangeListener,4> changeListeners;
+
+ QAbstractAnimationJob *m_nextSibling;
+ QAbstractAnimationJob *m_previousSibling;
+
+ friend class QDeclarativeAnimationTimer;
+ friend class QAnimationGroupJob;
+};
+
+class Q_AUTOTEST_EXPORT QAnimation2ChangeListener
+{
+public:
+ virtual void animationFinished(QAbstractAnimationJob *) {}
+ virtual void animationStateChanged(QAbstractAnimationJob *, QAbstractAnimationJob::State, QAbstractAnimationJob::State) {}
+ virtual void animationCurrentLoopChanged(QAbstractAnimationJob *) {}
+};
+
+class Q_DECLARATIVE_EXPORT QDeclarativeAnimationTimer : public QAbstractAnimationTimer
+{
+ Q_OBJECT
+private:
+ QDeclarativeAnimationTimer();
+
+public:
+ static QDeclarativeAnimationTimer *instance();
+ static QDeclarativeAnimationTimer *instance(bool create);
+
+ static void registerAnimation(QAbstractAnimationJob *animation, bool isTopLevel);
+ static void unregisterAnimation(QAbstractAnimationJob *animation);
+
+ /*
+ this is used for updating the currentTime of all animations in case the pause
+ timer is active or, otherwise, only of the animation passed as parameter.
+ */
+ static void ensureTimerUpdate();
+
+ /*
+ this will evaluate the need of restarting the pause timer in case there is still
+ some pause animations running.
+ */
+ static void updateAnimationTimer();
+
+ void restartAnimationTimer();
+ void updateAnimationsTime(qint64 timeStep);
+
+ int currentDelta() { return lastDelta; }
+
+ //useful for profiling/debugging
+ int runningAnimationCount() { return animations.count(); }
+
+private Q_SLOTS:
+ void startAnimations();
+ void stopTimer();
+
+private:
+ qint64 lastTick;
+ int lastDelta;
+ int currentAnimationIdx;
+ bool insideTick;
+ bool startAnimationPending;
+ bool stopTimerPending;
+
+ QList<QAbstractAnimationJob*> animations, animationsToStart;
+
+ // this is the count of running animations that are not a group neither a pause animation
+ int runningLeafAnimations;
+ QList<QAbstractAnimationJob*> runningPauseAnimations;
+
+ void registerRunningAnimation(QAbstractAnimationJob *animation);
+ void unregisterRunningAnimation(QAbstractAnimationJob *animation);
+
+ int closestPauseAnimationTimeToFinish();
+};
+
+Q_DECLARE_OPERATORS_FOR_FLAGS(QAbstractAnimationJob::ChangeTypes)
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QABSTRACTANIMATIONJOB_P_H
diff --git a/src/declarative/animations/qanimationgroupjob.cpp b/src/declarative/animations/qanimationgroupjob.cpp
new file mode 100644
index 0000000000..7e26f9778d
--- /dev/null
+++ b/src/declarative/animations/qanimationgroupjob.cpp
@@ -0,0 +1,164 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qanimationgroupjob_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QAnimationGroupJob::QAnimationGroupJob()
+ : QAbstractAnimationJob(), m_firstChild(0), m_lastChild(0)
+{
+ m_isGroup = true;
+}
+
+QAnimationGroupJob::~QAnimationGroupJob()
+{
+ while (firstChild() != 0)
+ delete firstChild();
+}
+
+void QAnimationGroupJob::topLevelAnimationLoopChanged()
+{
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling())
+ animation->topLevelAnimationLoopChanged();
+}
+
+void QAnimationGroupJob::appendAnimation(QAbstractAnimationJob *animation)
+{
+ if (QAnimationGroupJob *oldGroup = animation->m_group)
+ oldGroup->removeAnimation(animation);
+
+ Q_ASSERT(!animation->previousSibling() && !animation->nextSibling());
+
+ if (m_lastChild)
+ m_lastChild->m_nextSibling = animation;
+ else
+ m_firstChild = animation;
+ animation->m_previousSibling = m_lastChild;
+ m_lastChild = animation;
+
+ animation->m_group = this;
+ animationInserted(animation);
+}
+
+void QAnimationGroupJob::prependAnimation(QAbstractAnimationJob *animation)
+{
+ if (QAnimationGroupJob *oldGroup = animation->m_group)
+ oldGroup->removeAnimation(animation);
+
+ Q_ASSERT(!previousSibling() && !nextSibling());
+
+ if (m_firstChild)
+ m_firstChild->m_previousSibling = animation;
+ else
+ m_lastChild = animation;
+ animation->m_nextSibling = m_firstChild;
+ m_firstChild = animation;
+
+ animation->m_group = this;
+ animationInserted(animation);
+}
+
+void QAnimationGroupJob::removeAnimation(QAbstractAnimationJob *animation)
+{
+ Q_ASSERT(animation);
+ Q_ASSERT(animation->m_group == this);
+ QAbstractAnimationJob *prev = animation->previousSibling();
+ QAbstractAnimationJob *next = animation->nextSibling();
+
+ if (prev)
+ prev->m_nextSibling = next;
+ else
+ m_firstChild = next;
+
+ if (next)
+ next->m_previousSibling = prev;
+ else
+ m_lastChild = prev;
+
+ animation->m_previousSibling = 0;
+ animation->m_nextSibling = 0;
+
+ animation->m_group = 0;
+ animationRemoved(animation, prev, next);
+}
+
+void QAnimationGroupJob::clear()
+{
+ //### should this remove and delete, or just remove?
+ while (firstChild() != 0)
+ delete firstChild(); //removeAnimation(firstChild());
+}
+
+void QAnimationGroupJob::resetUncontrolledAnimationsFinishTime()
+{
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ if (animation->duration() == -1 || animation->loopCount() < 0) {
+ resetUncontrolledAnimationFinishTime(animation);
+ }
+ }
+}
+
+void QAnimationGroupJob::resetUncontrolledAnimationFinishTime(QAbstractAnimationJob *anim)
+{
+ setUncontrolledAnimationFinishTime(anim, -1);
+}
+
+void QAnimationGroupJob::setUncontrolledAnimationFinishTime(QAbstractAnimationJob *anim, int time)
+{
+ anim->m_uncontrolledFinishTime = time;
+}
+
+void QAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimationJob *animation)
+{
+ Q_UNUSED(animation);
+}
+
+void QAnimationGroupJob::animationRemoved(QAbstractAnimationJob* anim, QAbstractAnimationJob* , QAbstractAnimationJob* )
+{
+ resetUncontrolledAnimationFinishTime(anim);
+ if (!firstChild()) {
+ m_currentTime = 0;
+ stop();
+ }
+}
+
+QT_END_NAMESPACE
diff --git a/src/declarative/animations/qanimationgroupjob_p.h b/src/declarative/animations/qanimationgroupjob_p.h
new file mode 100644
index 0000000000..d1917a5249
--- /dev/null
+++ b/src/declarative/animations/qanimationgroupjob_p.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QANIMATIONGROUPJOB_P_H
+#define QANIMATIONGROUPJOB_P_H
+
+#include "private/qabstractanimationjob_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class Q_DECLARATIVE_EXPORT QAnimationGroupJob : public QAbstractAnimationJob
+{
+ Q_DISABLE_COPY(QAnimationGroupJob)
+public:
+ QAnimationGroupJob();
+ ~QAnimationGroupJob();
+
+ void appendAnimation(QAbstractAnimationJob *animation);
+ void prependAnimation(QAbstractAnimationJob *animation);
+ void removeAnimation(QAbstractAnimationJob *animation);
+
+ QAbstractAnimationJob *firstChild() const { return m_firstChild; }
+ QAbstractAnimationJob *lastChild() const { return m_lastChild; }
+
+ void clear();
+
+ //called by QAbstractAnimationJob
+ virtual void uncontrolledAnimationFinished(QAbstractAnimationJob *animation);
+protected:
+ void topLevelAnimationLoopChanged();
+
+ virtual void animationInserted(QAbstractAnimationJob*) { }
+ virtual void animationRemoved(QAbstractAnimationJob*, QAbstractAnimationJob*, QAbstractAnimationJob*);
+
+ //TODO: confirm location of these (should any be moved into QAbstractAnimationJob?)
+ void resetUncontrolledAnimationsFinishTime();
+ void resetUncontrolledAnimationFinishTime(QAbstractAnimationJob *anim);
+ int uncontrolledAnimationFinishTime(QAbstractAnimationJob *anim) const { return anim->m_uncontrolledFinishTime; }
+ void setUncontrolledAnimationFinishTime(QAbstractAnimationJob *anim, int time);
+
+private:
+ //definition
+ QAbstractAnimationJob *m_firstChild;
+ QAbstractAnimationJob *m_lastChild;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif //QANIMATIONGROUPJOB_P_H
diff --git a/src/declarative/animations/qparallelanimationgroupjob.cpp b/src/declarative/animations/qparallelanimationgroupjob.cpp
new file mode 100644
index 0000000000..ff38be382d
--- /dev/null
+++ b/src/declarative/animations/qparallelanimationgroupjob.cpp
@@ -0,0 +1,226 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qparallelanimationgroupjob_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QParallelAnimationGroupJob::QParallelAnimationGroupJob()
+ : QAnimationGroupJob()
+ , m_previousLoop(0)
+ , m_previousCurrentTime(0)
+{
+}
+
+QParallelAnimationGroupJob::~QParallelAnimationGroupJob()
+{
+}
+
+int QParallelAnimationGroupJob::duration() const
+{
+ int ret = 0;
+
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ int currentDuration = animation->totalDuration();
+ //this takes care of the case where a parallel animation group has controlled and uncontrolled
+ //animations, and the uncontrolled stop before the controlled
+ if (currentDuration == -1)
+ currentDuration = uncontrolledAnimationFinishTime(animation);
+ if (currentDuration == -1)
+ return -1; // Undetermined length
+
+ ret = qMax(ret, currentDuration);
+ }
+
+ return ret;
+}
+
+void QParallelAnimationGroupJob::updateCurrentTime(int /*currentTime*/)
+{
+ if (!firstChild())
+ return;
+
+ if (m_currentLoop > m_previousLoop) {
+ // simulate completion of the loop
+ int dura = duration();
+ if (dura > 0) {
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ if (!animation->isStopped())
+ animation->setCurrentTime(dura); // will stop
+ }
+ }
+ } else if (m_currentLoop < m_previousLoop) {
+ // simulate completion of the loop seeking backwards
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ //we need to make sure the animation is in the right state
+ //and then rewind it
+ applyGroupState(animation);
+ animation->setCurrentTime(0);
+ animation->stop();
+ }
+ }
+
+ // finally move into the actual time of the current loop
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ const int dura = animation->totalDuration();
+ //if the loopcount is bigger we should always start all animations
+ if (m_currentLoop > m_previousLoop
+ //if we're at the end of the animation, we need to start it if it wasn't already started in this loop
+ //this happens in Backward direction where not all animations are started at the same time
+ || shouldAnimationStart(animation, m_previousCurrentTime > dura /*startIfAtEnd*/)) {
+ applyGroupState(animation);
+ }
+
+ if (animation->state() == state()) {
+ animation->setCurrentTime(m_currentTime);
+ if (dura > 0 && m_currentTime > dura)
+ animation->stop();
+ }
+ }
+ m_previousLoop = m_currentLoop;
+ m_previousCurrentTime = m_currentTime;
+}
+
+void QParallelAnimationGroupJob::updateState(QAbstractAnimationJob::State newState,
+ QAbstractAnimationJob::State oldState)
+{
+ QAnimationGroupJob::updateState(newState, oldState);
+
+ switch (newState) {
+ case Stopped:
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling())
+ animation->stop();
+ break;
+ case Paused:
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling())
+ if (animation->isRunning())
+ animation->pause();
+ break;
+ case Running:
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ if (oldState == Stopped)
+ animation->stop();
+ resetUncontrolledAnimationFinishTime(animation);
+ animation->setDirection(m_direction);
+ if (shouldAnimationStart(animation, oldState == Stopped))
+ animation->start();
+ }
+ break;
+ }
+}
+
+bool QParallelAnimationGroupJob::shouldAnimationStart(QAbstractAnimationJob *animation, bool startIfAtEnd) const
+{
+ const int dura = animation->totalDuration();
+
+ if (dura == -1)
+ return uncontrolledAnimationFinishTime(animation) == -1;
+
+ if (startIfAtEnd)
+ return m_currentTime <= dura;
+ if (m_direction == Forward)
+ return m_currentTime < dura;
+ else //direction == Backward
+ return m_currentTime && m_currentTime <= dura;
+}
+
+void QParallelAnimationGroupJob::applyGroupState(QAbstractAnimationJob *animation)
+{
+ switch (m_state)
+ {
+ case Running:
+ animation->start();
+ break;
+ case Paused:
+ animation->pause();
+ break;
+ case Stopped:
+ default:
+ break;
+ }
+}
+
+void QParallelAnimationGroupJob::updateDirection(QAbstractAnimationJob::Direction direction)
+{
+ //we need to update the direction of the current animation
+ if (!isStopped()) {
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) {
+ animation->setDirection(direction);
+ }
+ } else {
+ if (direction == Forward) {
+ m_previousLoop = 0;
+ m_previousCurrentTime = 0;
+ } else {
+ // Looping backwards with loopCount == -1 does not really work well...
+ m_previousLoop = (m_loopCount == -1 ? 0 : m_loopCount - 1);
+ m_previousCurrentTime = duration();
+ }
+ }
+}
+
+void QParallelAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimationJob *animation)
+{
+ Q_ASSERT(animation && animation->duration() == -1 || animation->loopCount() < 0);
+ int uncontrolledRunningCount = 0;
+
+ for (QAbstractAnimationJob *child = firstChild(); child; child = child->nextSibling()) {
+ if (child == animation) {
+ setUncontrolledAnimationFinishTime(animation, animation->currentTime());
+ } else if (child->duration() == -1 || child->loopCount() < 0) {
+ if (uncontrolledAnimationFinishTime(child) == -1)
+ ++uncontrolledRunningCount;
+ }
+ }
+
+ if (uncontrolledRunningCount > 0)
+ return;
+
+ int maxDuration = 0;
+ for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling())
+ maxDuration = qMax(maxDuration, animation->totalDuration());
+
+ if (m_currentTime >= maxDuration)
+ stop();
+}
+
+QT_END_NAMESPACE
+
diff --git a/src/declarative/animations/qparallelanimationgroupjob_p.h b/src/declarative/animations/qparallelanimationgroupjob_p.h
new file mode 100644
index 0000000000..42a96b50d5
--- /dev/null
+++ b/src/declarative/animations/qparallelanimationgroupjob_p.h
@@ -0,0 +1,81 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QPARALLELANIMATIONGROUPJOB_P_H
+#define QPARALLELANIMATIONGROUPJOB_P_H
+
+#include "private/qanimationgroupjob_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class Q_DECLARATIVE_EXPORT QParallelAnimationGroupJob : public QAnimationGroupJob
+{
+ Q_DISABLE_COPY(QParallelAnimationGroupJob)
+public:
+ QParallelAnimationGroupJob();
+ ~QParallelAnimationGroupJob();
+
+ int duration() const;
+
+protected:
+ void updateCurrentTime(int currentTime);
+ void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
+ void updateDirection(QAbstractAnimationJob::Direction direction);
+ void uncontrolledAnimationFinished(QAbstractAnimationJob *animation);
+
+private:
+ bool shouldAnimationStart(QAbstractAnimationJob *animation, bool startIfAtEnd) const;
+ void applyGroupState(QAbstractAnimationJob *animation);
+
+ //state
+ int m_previousLoop;
+ int m_previousCurrentTime;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QPARALLELANIMATIONGROUPJOB_P_H
diff --git a/src/declarative/animations/qpauseanimationjob.cpp b/src/declarative/animations/qpauseanimationjob.cpp
new file mode 100644
index 0000000000..c362f5ab58
--- /dev/null
+++ b/src/declarative/animations/qpauseanimationjob.cpp
@@ -0,0 +1,71 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qpauseanimationjob_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QPauseAnimationJob::QPauseAnimationJob(int duration)
+ : QAbstractAnimationJob()
+ , m_duration(duration)
+{
+ m_isPause = true;
+}
+
+QPauseAnimationJob::~QPauseAnimationJob()
+{
+}
+
+int QPauseAnimationJob::duration() const
+{
+ return m_duration;
+}
+
+void QPauseAnimationJob::setDuration(int msecs)
+{
+ m_duration = msecs;
+}
+
+void QPauseAnimationJob::updateCurrentTime(int)
+{
+}
+
+QT_END_NAMESPACE
diff --git a/src/declarative/animations/qpauseanimationjob_p.h b/src/declarative/animations/qpauseanimationjob_p.h
new file mode 100644
index 0000000000..d4af832577
--- /dev/null
+++ b/src/declarative/animations/qpauseanimationjob_p.h
@@ -0,0 +1,75 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QPAUSEANIMATIONJOB_P_H
+#define QPAUSEANIMATIONJOB_P_H
+
+#include <private/qanimationgroupjob_p.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class Q_DECLARATIVE_EXPORT QPauseAnimationJob : public QAbstractAnimationJob
+{
+ Q_DISABLE_COPY(QPauseAnimationJob)
+public:
+ explicit QPauseAnimationJob(int duration = 250);
+ ~QPauseAnimationJob();
+
+ int duration() const;
+ void setDuration(int msecs);
+
+protected:
+ void updateCurrentTime(int);
+
+private:
+ //definition
+ int m_duration;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QPAUSEANIMATIONJOB_P_H
diff --git a/src/declarative/animations/qsequentialanimationgroupjob.cpp b/src/declarative/animations/qsequentialanimationgroupjob.cpp
new file mode 100644
index 0000000000..f186f390af
--- /dev/null
+++ b/src/declarative/animations/qsequentialanimationgroupjob.cpp
@@ -0,0 +1,386 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qsequentialanimationgroupjob_p.h"
+#include "private/qpauseanimationjob_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSequentialAnimationGroupJob::QSequentialAnimationGroupJob()
+ : QAnimationGroupJob()
+ , m_currentAnimation(0)
+ , m_previousLoop(0)
+{
+}
+
+QSequentialAnimationGroupJob::~QSequentialAnimationGroupJob()
+{
+}
+
+bool QSequentialAnimationGroupJob::atEnd() const
+{
+ // we try to detect if we're at the end of the group
+ //this is true if the following conditions are true:
+ // 1. we're in the last loop
+ // 2. the direction is forward
+ // 3. the current animation is the last one
+ // 4. the current animation has reached its end
+ const int animTotalCurrentTime = m_currentAnimation->currentTime();
+ return (m_currentLoop == m_loopCount - 1
+ && m_direction == Forward
+ && !m_currentAnimation->nextSibling()
+ && animTotalCurrentTime == animationActualTotalDuration(m_currentAnimation));
+}
+
+int QSequentialAnimationGroupJob::animationActualTotalDuration(QAbstractAnimationJob *anim) const
+{
+ int ret = anim->totalDuration();
+ if (ret == -1)
+ ret = uncontrolledAnimationFinishTime(anim); //we can try the actual duration there
+ return ret;
+}
+
+QSequentialAnimationGroupJob::AnimationIndex QSequentialAnimationGroupJob::indexForCurrentTime() const
+{
+ Q_ASSERT(firstChild());
+
+ AnimationIndex ret;
+ QAbstractAnimationJob *anim = 0;
+ int duration = 0;
+
+ for (anim = firstChild(); anim; anim = anim->nextSibling()) {
+ duration = animationActualTotalDuration(anim);
+
+ // 'animation' is the current animation if one of these reasons is true:
+ // 1. it's duration is undefined
+ // 2. it ends after msecs
+ // 3. it is the last animation (this can happen in case there is at least 1 uncontrolled animation)
+ // 4. it ends exactly in msecs and the direction is backwards
+ if (duration == -1 || m_currentTime < (ret.timeOffset + duration)
+ || (m_currentTime == (ret.timeOffset + duration) && m_direction == QAbstractAnimationJob::Backward)) {
+ ret.animation = anim;
+ return ret;
+ }
+
+ if (anim == m_currentAnimation)
+ ret.afterCurrent = true;
+
+ // 'animation' has a non-null defined duration and is not the one at time 'msecs'.
+ ret.timeOffset += duration;
+ }
+
+ // this can only happen when one of those conditions is true:
+ // 1. the duration of the group is undefined and we passed its actual duration
+ // 2. there are only 0-duration animations in the group
+ ret.timeOffset -= duration;
+ ret.animation = lastChild();
+ return ret;
+}
+
+void QSequentialAnimationGroupJob::restart()
+{
+ // restarting the group by making the first/last animation the current one
+ if (m_direction == Forward) {
+ m_previousLoop = 0;
+ if (m_currentAnimation == firstChild())
+ activateCurrentAnimation();
+ else
+ setCurrentAnimation(firstChild());
+ }
+ else { // direction == Backward
+ m_previousLoop = m_loopCount - 1;
+ if (m_currentAnimation == lastChild())
+ activateCurrentAnimation();
+ else
+ setCurrentAnimation(lastChild());
+ }
+}
+
+void QSequentialAnimationGroupJob::advanceForwards(const AnimationIndex &newAnimationIndex)
+{
+ if (m_previousLoop < m_currentLoop) {
+ // we need to fast forward to the end
+ for (QAbstractAnimationJob *anim = m_currentAnimation; anim; anim = anim->nextSibling()) {
+ setCurrentAnimation(anim, true);
+ anim->setCurrentTime(animationActualTotalDuration(anim));
+ }
+ // this will make sure the current animation is reset to the beginning
+ if (firstChild() && !firstChild()->nextSibling()) //count == 1
+ // we need to force activation because setCurrentAnimation will have no effect
+ activateCurrentAnimation();
+ else
+ setCurrentAnimation(firstChild(), true);
+ }
+
+ // and now we need to fast forward from the current position to
+ for (QAbstractAnimationJob *anim = m_currentAnimation; anim && anim != newAnimationIndex.animation; anim = anim->nextSibling()) { //### WRONG,
+ setCurrentAnimation(anim, true);
+ anim->setCurrentTime(animationActualTotalDuration(anim));
+ }
+ // setting the new current animation will happen later
+}
+
+void QSequentialAnimationGroupJob::rewindForwards(const AnimationIndex &newAnimationIndex)
+{
+ if (m_previousLoop > m_currentLoop) {
+ // we need to fast rewind to the beginning
+ for (QAbstractAnimationJob *anim = m_currentAnimation; anim; anim = anim->previousSibling()) {
+ setCurrentAnimation(anim, true);
+ anim->setCurrentTime(0);
+ }
+ // this will make sure the current animation is reset to the end
+ if (lastChild() && !lastChild()->previousSibling()) //count == 1
+ // we need to force activation because setCurrentAnimation will have no effect
+ activateCurrentAnimation();
+ else {
+ setCurrentAnimation(lastChild(), true);
+ }
+ }
+
+ // and now we need to fast rewind from the current position to
+ for (QAbstractAnimationJob *anim = m_currentAnimation; anim && anim != newAnimationIndex.animation; anim = anim->previousSibling()) {
+ setCurrentAnimation(anim, true);
+ anim->setCurrentTime(0);
+ }
+ // setting the new current animation will happen later
+}
+
+int QSequentialAnimationGroupJob::duration() const
+{
+ int ret = 0;
+
+ for (QAbstractAnimationJob *anim = firstChild(); anim; anim = anim->nextSibling()) {
+ const int currentDuration = anim->totalDuration();
+ if (currentDuration == -1)
+ return -1; // Undetermined length
+
+ ret += currentDuration;
+ }
+
+ return ret;
+}
+
+void QSequentialAnimationGroupJob::updateCurrentTime(int currentTime)
+{
+ if (!m_currentAnimation)
+ return;
+
+ const QSequentialAnimationGroupJob::AnimationIndex newAnimationIndex = indexForCurrentTime();
+
+ // newAnimationIndex.index is the new current animation
+ if (m_previousLoop < m_currentLoop
+ || (m_previousLoop == m_currentLoop && m_currentAnimation != newAnimationIndex.animation && newAnimationIndex.afterCurrent)) {
+ // advancing with forward direction is the same as rewinding with backwards direction
+ advanceForwards(newAnimationIndex);
+ } else if (m_previousLoop > m_currentLoop
+ || (m_previousLoop == m_currentLoop && m_currentAnimation != newAnimationIndex.animation && !newAnimationIndex.afterCurrent)) {
+ // rewinding with forward direction is the same as advancing with backwards direction
+ rewindForwards(newAnimationIndex);
+ }
+
+ setCurrentAnimation(newAnimationIndex.animation);
+
+ const int newCurrentTime = currentTime - newAnimationIndex.timeOffset;
+
+ if (m_currentAnimation) {
+ m_currentAnimation->setCurrentTime(newCurrentTime);
+ if (atEnd()) {
+ //we make sure that we don't exceed the duration here
+ m_currentTime += m_currentAnimation->currentTime() - newCurrentTime;
+ stop();
+ }
+ } else {
+ //the only case where currentAnimation could be null
+ //is when all animations have been removed
+ Q_ASSERT(!firstChild());
+ m_currentTime = 0;
+ stop();
+ }
+
+ m_previousLoop = m_currentLoop;
+}
+
+void QSequentialAnimationGroupJob::updateState(QAbstractAnimationJob::State newState,
+ QAbstractAnimationJob::State oldState)
+{
+ QAnimationGroupJob::updateState(newState, oldState);
+
+ if (!m_currentAnimation)
+ return;
+
+ switch (newState) {
+ case Stopped:
+ m_currentAnimation->stop();
+ break;
+ case Paused:
+ if (oldState == m_currentAnimation->state() && oldState == Running)
+ m_currentAnimation->pause();
+ else
+ restart();
+ break;
+ case Running:
+ if (oldState == m_currentAnimation->state() && oldState == Paused)
+ m_currentAnimation->start();
+ else
+ restart();
+ break;
+ }
+}
+
+void QSequentialAnimationGroupJob::updateDirection(QAbstractAnimationJob::Direction direction)
+{
+ // we need to update the direction of the current animation
+ if (!isStopped() && m_currentAnimation)
+ m_currentAnimation->setDirection(direction);
+}
+
+void QSequentialAnimationGroupJob::setCurrentAnimation(QAbstractAnimationJob *anim, bool intermediate)
+{
+ if (!anim) {
+ Q_ASSERT(!firstChild());
+ m_currentAnimation = 0;
+ return;
+ }
+
+ if (anim == m_currentAnimation)
+ return;
+
+ // stop the old current animation
+ if (m_currentAnimation)
+ m_currentAnimation->stop();
+
+ m_currentAnimation = anim;
+
+ activateCurrentAnimation(intermediate);
+}
+
+void QSequentialAnimationGroupJob::activateCurrentAnimation(bool intermediate)
+{
+ if (!m_currentAnimation || isStopped())
+ return;
+
+ m_currentAnimation->stop();
+
+ // we ensure the direction is consistent with the group's direction
+ m_currentAnimation->setDirection(m_direction);
+
+ // reset the finish time of the animation if it is uncontrolled
+ if (m_currentAnimation->totalDuration() == -1)
+ resetUncontrolledAnimationFinishTime(m_currentAnimation);
+
+ m_currentAnimation->start();
+ if (!intermediate && isPaused())
+ m_currentAnimation->pause();
+}
+
+void QSequentialAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimationJob *animation)
+{
+ Q_ASSERT(animation == m_currentAnimation);
+
+ setUncontrolledAnimationFinishTime(m_currentAnimation, m_currentAnimation->currentTime());
+
+ if ((m_direction == Forward && m_currentAnimation == lastChild())
+ || (m_direction == Backward && m_currentAnimation == firstChild())) {
+ // we don't handle looping of a group with undefined duration
+ stop();
+ } else if (m_direction == Forward) {
+ // set the current animation to be the next one
+ setCurrentAnimation(m_currentAnimation->nextSibling());
+ } else {
+ // set the current animation to be the previous one
+ setCurrentAnimation(m_currentAnimation->previousSibling());
+ }
+}
+
+void QSequentialAnimationGroupJob::animationInserted(QAbstractAnimationJob *anim)
+{
+ if (m_currentAnimation == 0)
+ setCurrentAnimation(firstChild()); // initialize the current animation
+
+ if (m_currentAnimation == anim->nextSibling()
+ && m_currentAnimation->currentTime() == 0 && m_currentAnimation->currentLoop() == 0) {
+ //in this case we simply insert the animation before the current one has actually started
+ setCurrentAnimation(anim);
+ }
+
+// TODO
+// if (index < m_currentAnimationIndex || m_currentLoop != 0) {
+// qWarning("QSequentialGroup::insertAnimation only supports to add animations after the current one.");
+// return; //we're not affected because it is added after the current one
+// }
+}
+
+void QSequentialAnimationGroupJob::animationRemoved(QAbstractAnimationJob *anim, QAbstractAnimationJob *prev, QAbstractAnimationJob *next)
+{
+ QAnimationGroupJob::animationRemoved(anim, prev, next);
+
+ Q_ASSERT(m_currentAnimation); // currentAnimation should always be set
+
+ bool removingCurrent = anim == m_currentAnimation;
+ if (removingCurrent) {
+ if (next)
+ setCurrentAnimation(next); //let's try to take the next one
+ else if (prev)
+ setCurrentAnimation(prev);
+ else// case all animations were removed
+ setCurrentAnimation(0);
+ }
+
+ // duration of the previous animations up to the current animation
+ m_currentTime = 0;
+ for (QAbstractAnimationJob *anim = firstChild(); anim; anim = anim->nextSibling()) {
+ if (anim == m_currentAnimation)
+ break;
+ m_currentTime += animationActualTotalDuration(anim);
+
+ }
+
+ if (!removingCurrent) {
+ //the current animation is not the one being removed
+ //so we add its current time to the current time of this group
+ m_currentTime += m_currentAnimation->currentTime();
+ }
+
+ //let's also update the total current time
+ m_totalCurrentTime = m_currentTime + m_loopCount * duration();
+}
+
+QT_END_NAMESPACE
diff --git a/src/declarative/animations/qsequentialanimationgroupjob_p.h b/src/declarative/animations/qsequentialanimationgroupjob_p.h
new file mode 100644
index 0000000000..4c1fb2d55a
--- /dev/null
+++ b/src/declarative/animations/qsequentialanimationgroupjob_p.h
@@ -0,0 +1,108 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSEQUENTIALANIMATIONGROUPJOB_P_H
+#define QSEQUENTIALANIMATIONGROUPJOB_P_H
+
+#include <private/qanimationgroupjob_p.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Declarative)
+
+class QPauseAnimationJob;
+class Q_DECLARATIVE_EXPORT QSequentialAnimationGroupJob : public QAnimationGroupJob
+{
+ Q_DISABLE_COPY(QSequentialAnimationGroupJob)
+public:
+ QSequentialAnimationGroupJob();
+ ~QSequentialAnimationGroupJob();
+
+ int duration() const;
+
+ QAbstractAnimationJob *currentAnimation() const { return m_currentAnimation; }
+
+protected:
+ void updateCurrentTime(int);
+ void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
+ void updateDirection(QAbstractAnimationJob::Direction direction);
+ void uncontrolledAnimationFinished(QAbstractAnimationJob *animation);
+
+private:
+ struct AnimationIndex
+ {
+ AnimationIndex() : afterCurrent(false), timeOffset(0), animation(0) {}
+ // AnimationIndex points to the animation at timeOffset, skipping 0 duration animations.
+ // Note that the index semantic is slightly different depending on the direction.
+ bool afterCurrent; //whether animation is before or after m_currentAnimation //TODO: make enum Before/After/Same
+ int timeOffset; // time offset when the animation at index starts.
+ QAbstractAnimationJob *animation; //points to the animation at timeOffset
+ };
+
+ int animationActualTotalDuration(QAbstractAnimationJob *anim) const;
+ AnimationIndex indexForCurrentTime() const;
+
+ void setCurrentAnimation(QAbstractAnimationJob *anim, bool intermediate = false);
+ void activateCurrentAnimation(bool intermediate = false);
+
+ void animationInserted(QAbstractAnimationJob *anim);
+ void animationRemoved(QAbstractAnimationJob *anim,QAbstractAnimationJob*,QAbstractAnimationJob*);
+
+ bool atEnd() const;
+
+ void restart();
+
+ // handle time changes
+ void rewindForwards(const AnimationIndex &newAnimationIndex);
+ void advanceForwards(const AnimationIndex &newAnimationIndex);
+
+ //state
+ QAbstractAnimationJob *m_currentAnimation;
+ int m_previousLoop;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif //QSEQUENTIALANIMATIONGROUPJOB_P_H
diff --git a/src/declarative/declarative.pro b/src/declarative/declarative.pro
index ca81a4a3d3..6c544bfc3f 100644
--- a/src/declarative/declarative.pro
+++ b/src/declarative/declarative.pro
@@ -31,3 +31,4 @@ HEADERS += qtdeclarativeversion.h
include(util/util.pri)
include(qml/qml.pri)
include(debugger/debugger.pri)
+include(animations/animations.pri) \ No newline at end of file