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authorLaszlo Agocs <laszlo.agocs@qt.io>2017-06-19 17:50:11 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-06-19 17:50:36 +0200
commit8af287965907e785afefaa4dd010834a76f2d0f4 (patch)
tree100f98b1876d72821c6fd3b67631e97fd142aa50 /src/imports/shapes/qquickshapegenericrenderer_p.h
parent6f2bdb816dc816461cf3888eb732f71904b6a7ab (diff)
parentee076afedccbe1d37306a7972051f84eb036d655 (diff)
Merge branch 'wip/scenegraphng' into dev
Say hello to Shape. Change-Id: I1093feee4acc375e62bae1d351db0a7969a536d0
Diffstat (limited to 'src/imports/shapes/qquickshapegenericrenderer_p.h')
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKSHAPEGENERICRENDERER_P_H
+#define QQUICKSHAPEGENERICRENDERER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of a number of Qt sources files. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qquickshape_p_p.h"
+#include <qsgnode.h>
+#include <qsggeometry.h>
+#include <qsgmaterial.h>
+#include <qsgrendererinterface.h>
+#include <QtCore/qrunnable.h>
+
+QT_BEGIN_NAMESPACE
+
+class QQuickShapeGenericNode;
+class QQuickShapeGenericStrokeFillNode;
+class QQuickShapeFillRunnable;
+class QQuickShapeStrokeRunnable;
+
+class QQuickShapeGenericRenderer : public QQuickAbstractPathRenderer
+{
+public:
+ enum Dirty {
+ DirtyFillGeom = 0x01,
+ DirtyStrokeGeom = 0x02,
+ DirtyColor = 0x04,
+ DirtyFillGradient = 0x08,
+ DirtyList = 0x10 // only for accDirty
+ };
+
+ QQuickShapeGenericRenderer(QQuickItem *item)
+ : m_item(item),
+ m_api(QSGRendererInterface::Unknown),
+ m_rootNode(nullptr),
+ m_accDirty(0),
+ m_asyncCallback(nullptr)
+ { }
+ ~QQuickShapeGenericRenderer();
+
+ void beginSync(int totalCount) override;
+ void setPath(int index, const QQuickPath *path) override;
+ void setJSPath(int index, const QQuickShapePathCommands &path) override;
+ void setStrokeColor(int index, const QColor &color) override;
+ void setStrokeWidth(int index, qreal w) override;
+ void setFillColor(int index, const QColor &color) override;
+ void setFillRule(int index, QQuickShapePath::FillRule fillRule) override;
+ void setJoinStyle(int index, QQuickShapePath::JoinStyle joinStyle, int miterLimit) override;
+ void setCapStyle(int index, QQuickShapePath::CapStyle capStyle) override;
+ void setStrokeStyle(int index, QQuickShapePath::StrokeStyle strokeStyle,
+ qreal dashOffset, const QVector<qreal> &dashPattern) override;
+ void setFillGradient(int index, QQuickShapeGradient *gradient) override;
+ void endSync(bool async) override;
+ void setAsyncCallback(void (*)(void *), void *) override;
+ Flags flags() const override { return SupportsAsync; }
+
+ void updateNode() override;
+
+ void setRootNode(QQuickShapeGenericNode *node);
+
+ struct Color4ub { unsigned char r, g, b, a; };
+ typedef QVector<QSGGeometry::ColoredPoint2D> VertexContainerType;
+ typedef QVector<quint32> IndexContainerType;
+
+ static void triangulateFill(const QPainterPath &path,
+ const Color4ub &fillColor,
+ VertexContainerType *fillVertices,
+ IndexContainerType *fillIndices,
+ QSGGeometry::Type *indexType,
+ bool supportsElementIndexUint);
+ static void triangulateStroke(const QPainterPath &path,
+ const QPen &pen,
+ const Color4ub &strokeColor,
+ VertexContainerType *strokeVertices,
+ const QSize &clipSize);
+
+private:
+ void maybeUpdateAsyncItem();
+
+ struct ShapePathData {
+ float strokeWidth;
+ QPen pen;
+ Color4ub strokeColor;
+ Color4ub fillColor;
+ Qt::FillRule fillRule;
+ QPainterPath path;
+ bool fillGradientActive;
+ QQuickShapeGradientCache::GradientDesc fillGradient;
+ VertexContainerType fillVertices;
+ IndexContainerType fillIndices;
+ QSGGeometry::Type indexType;
+ VertexContainerType strokeVertices;
+ int syncDirty;
+ int effectiveDirty = 0;
+ QQuickShapeFillRunnable *pendingFill = nullptr;
+ QQuickShapeStrokeRunnable *pendingStroke = nullptr;
+ };
+
+ void updateShadowDataInNode(ShapePathData *d, QQuickShapeGenericStrokeFillNode *n);
+ void updateFillNode(ShapePathData *d, QQuickShapeGenericNode *node);
+ void updateStrokeNode(ShapePathData *d, QQuickShapeGenericNode *node);
+
+ QQuickItem *m_item;
+ QSGRendererInterface::GraphicsApi m_api;
+ QQuickShapeGenericNode *m_rootNode;
+ QVector<ShapePathData> m_sp;
+ int m_accDirty;
+ void (*m_asyncCallback)(void *);
+ void *m_asyncCallbackData;
+};
+
+class QQuickShapeFillRunnable : public QObject, public QRunnable
+{
+ Q_OBJECT
+
+public:
+ void run() override;
+
+ bool orphaned = false;
+
+ // input
+ QPainterPath path;
+ QQuickShapeGenericRenderer::Color4ub fillColor;
+ bool supportsElementIndexUint;
+
+ // output
+ QQuickShapeGenericRenderer::VertexContainerType fillVertices;
+ QQuickShapeGenericRenderer::IndexContainerType fillIndices;
+ QSGGeometry::Type indexType;
+
+Q_SIGNALS:
+ void done(QQuickShapeFillRunnable *self);
+};
+
+class QQuickShapeStrokeRunnable : public QObject, public QRunnable
+{
+ Q_OBJECT
+
+public:
+ void run() override;
+
+ bool orphaned = false;
+
+ // input
+ QPainterPath path;
+ QPen pen;
+ QQuickShapeGenericRenderer::Color4ub strokeColor;
+ QSize clipSize;
+
+ // output
+ QQuickShapeGenericRenderer::VertexContainerType strokeVertices;
+
+Q_SIGNALS:
+ void done(QQuickShapeStrokeRunnable *self);
+};
+
+class QQuickShapeGenericStrokeFillNode : public QSGGeometryNode
+{
+public:
+ QQuickShapeGenericStrokeFillNode(QQuickWindow *window);
+ ~QQuickShapeGenericStrokeFillNode();
+
+ enum Material {
+ MatSolidColor,
+ MatLinearGradient
+ };
+
+ void activateMaterial(Material m);
+
+ QQuickWindow *window() const { return m_window; }
+
+ // shadow data for custom materials
+ QQuickShapeGradientCache::GradientDesc m_fillGradient;
+
+private:
+ QSGGeometry *m_geometry;
+ QQuickWindow *m_window;
+ QSGMaterial *m_material;
+ QScopedPointer<QSGMaterial> m_solidColorMaterial;
+ QScopedPointer<QSGMaterial> m_linearGradientMaterial;
+
+ friend class QQuickShapeGenericRenderer;
+};
+
+class QQuickShapeGenericNode : public QSGNode
+{
+public:
+ QQuickShapeGenericStrokeFillNode *m_fillNode = nullptr;
+ QQuickShapeGenericStrokeFillNode *m_strokeNode = nullptr;
+ QQuickShapeGenericNode *m_next = nullptr;
+};
+
+class QQuickShapeGenericMaterialFactory
+{
+public:
+ static QSGMaterial *createVertexColor(QQuickWindow *window);
+ static QSGMaterial *createLinearGradient(QQuickWindow *window, QQuickShapeGenericStrokeFillNode *node);
+};
+
+#ifndef QT_NO_OPENGL
+
+class QQuickShapeLinearGradientShader : public QSGMaterialShader
+{
+public:
+ QQuickShapeLinearGradientShader();
+
+ void initialize() override;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
+
+ static QSGMaterialType type;
+
+private:
+ int m_opacityLoc;
+ int m_matrixLoc;
+ int m_gradStartLoc;
+ int m_gradEndLoc;
+};
+
+class QQuickShapeLinearGradientMaterial : public QSGMaterial
+{
+public:
+ QQuickShapeLinearGradientMaterial(QQuickShapeGenericStrokeFillNode *node)
+ : m_node(node)
+ {
+ // Passing RequiresFullMatrix is essential in order to prevent the
+ // batch renderer from baking in simple, translate-only transforms into
+ // the vertex data. The shader will rely on the fact that
+ // vertexCoord.xy is the Shape-space coordinate and so no modifications
+ // are welcome.
+ setFlag(Blending | RequiresFullMatrix);
+ }
+
+ QSGMaterialType *type() const override
+ {
+ return &QQuickShapeLinearGradientShader::type;
+ }
+
+ int compare(const QSGMaterial *other) const override;
+
+ QSGMaterialShader *createShader() const override
+ {
+ return new QQuickShapeLinearGradientShader;
+ }
+
+ QQuickShapeGenericStrokeFillNode *node() const { return m_node; }
+
+private:
+ QQuickShapeGenericStrokeFillNode *m_node;
+};
+
+#endif // QT_NO_OPENGL
+
+QT_END_NAMESPACE
+
+#endif // QQUICKSHAPEGENERICRENDERER_P_H