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authorJeremy Katz <jeremy@panix.com>2016-08-10 21:41:19 -0700
committerShawn Rutledge <shawn.rutledge@qt.io>2016-12-06 15:41:55 +0000
commit485e9fdf486446fb13012debe10137739b96d8ca (patch)
tree3ce5cc917264fef78ba49d7ded7fbf41e8385928 /src/imports
parentab54d0cab57121055914ff9a750f5ad975fe7525 (diff)
Add touch event support to qmltest
[ChangeLog][QuickTest] Add support for simulating touch events from TestCase. Task-number: QTBUG-23083 Change-Id: Ic045e00a91b8270b6f08d398323e06b576615e79 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/imports')
-rw-r--r--src/imports/testlib/TestCase.qml103
-rw-r--r--src/imports/testlib/main.cpp1
-rw-r--r--src/imports/testlib/toucheventsequence.qdoc110
3 files changed, 214 insertions, 0 deletions
diff --git a/src/imports/testlib/TestCase.qml b/src/imports/testlib/TestCase.qml
index d22ec7c44f..a874fd4fe2 100644
--- a/src/imports/testlib/TestCase.qml
+++ b/src/imports/testlib/TestCase.qml
@@ -1317,6 +1317,109 @@ Item {
qtest_fail("window not shown", 2)
}
+ /*!
+ \qmlmethod TouchEventSequence TestCase::touchEvent(object item)
+
+ \since 5.9
+
+ Begins a sequence of touch events through a simulated QTouchDevice::TouchScreen.
+ Events are delivered to the window containing \a item.
+
+ The returned object is used to enumerate events to be delivered through a single
+ QTouchEvent. Touches are delivered to the window containing the TestCase unless
+ otherwise specified.
+
+ \code
+ Rectangle {
+ width: 640; height: 480
+
+ MultiPointTouchArea {
+ id: area
+ anchors.fill: parent
+
+ property bool touched: false
+
+ onPressed: touched = true
+ }
+
+ TestCase {
+ name: "ItemTests"
+ when: area.pressed
+ id: test1
+
+ function test_touch() {
+ var touch = touchEvent(area);
+ touch.press(0, area, 10, 10);
+ touch.commit();
+ verify(area.touched);
+ }
+ }
+ }
+ \endcode
+
+ \sa TouchEventSequence::press(), TouchEventSequence::move(), TouchEventSequence::release(), TouchEventSequence::stationary(), TouchEventSequence::commit(), QTouchDevice::TouchScreen
+ */
+
+ function touchEvent(item) {
+ if (!item)
+ qtest_fail("No item given to touchEvent", 1)
+
+ return {
+ _defaultItem: item,
+ _sequence: qtest_events.touchEvent(item),
+
+ press: function (id, target, x, y) {
+ if (!target)
+ target = this._defaultItem;
+ if (id === undefined)
+ qtest_fail("No id given to TouchEventSequence::press", 1);
+ if (x === undefined)
+ x = target.width / 2;
+ if (y === undefined)
+ y = target.height / 2;
+ this._sequence.press(id, target, x, y);
+ return this;
+ },
+
+ move: function (id, target, x, y) {
+ if (!target)
+ target = this._defaultItem;
+ if (id === undefined)
+ qtest_fail("No id given to TouchEventSequence::move", 1);
+ if (x === undefined)
+ x = target.width / 2;
+ if (y === undefined)
+ y = target.height / 2;
+ this._sequence.move(id, target, x, y);
+ return this;
+ },
+
+ stationary: function (id) {
+ if (id === undefined)
+ qtest_fail("No id given to TouchEventSequence::stationary", 1);
+ this._sequence.stationary(id);
+ return this;
+ },
+
+ release: function (id, target, x, y) {
+ if (!target)
+ target = this._defaultItem;
+ if (id === undefined)
+ qtest_fail("No id given to TouchEventSequence::release", 1);
+ if (x === undefined)
+ x = target.width / 2;
+ if (y === undefined)
+ y = target.height / 2;
+ this._sequence.release(id, target, x, y);
+ return this;
+ },
+
+ commit: function () {
+ this._sequence.commit();
+ return this;
+ }
+ };
+ }
// Functions that can be overridden in subclasses for init/cleanup duties.
/*!
diff --git a/src/imports/testlib/main.cpp b/src/imports/testlib/main.cpp
index 4e2bd919e9..3c28000e35 100644
--- a/src/imports/testlib/main.cpp
+++ b/src/imports/testlib/main.cpp
@@ -158,6 +158,7 @@ public:
qmlRegisterType<QuickTestResult, 1>(uri,1,1,"TestResult");
qmlRegisterType<QuickTestEvent>(uri,1,0,"TestEvent");
qmlRegisterType<QuickTestUtil>(uri,1,0,"TestUtil");
+ qmlRegisterType<QQuickTouchEventSequence>();
}
};
diff --git a/src/imports/testlib/toucheventsequence.qdoc b/src/imports/testlib/toucheventsequence.qdoc
new file mode 100644
index 0000000000..f85a1cd4f9
--- /dev/null
+++ b/src/imports/testlib/toucheventsequence.qdoc
@@ -0,0 +1,110 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Jeremy Katz
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: http://www.gnu.org/copyleft/fdl.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \qmltype TouchEventSequence
+ \inqmlmodule QtTest
+ \ingroup qtquicktest
+ \brief TouchEventSequence is used to build and dispatch touch events
+ for testing.
+
+ \since 5.9
+
+ A TouchEventSequence is created by calling \l [QML] {TestCase::touchEvent()}{TestCase.touchEvent()}.
+ The type can not be directly instantiated. Each method provided by the type returns
+ the same object, allowing chained calls.
+
+ For example:
+ \code
+ touchEvent(item).press(0).commit();
+ \endcode
+ is equivalent to:
+ \code
+ var sequence = touchEvent(item);
+ sequence.press(0);
+ sequence.commit();
+ \endcode
+
+ Events are delivered to the window which contains the item specified in touchEvent.
+
+ \sa TestCase::touchEvent(), QTest::QTouchEventSequence
+*/
+
+/*!
+ \qmlmethod TouchEventSequence TouchEventSequence::press(int touchId, object item, real x = item.width / 2, real y = item.height / 2)
+
+ Creates a new point identified as \a touchId, at the point indicated by \a x and \a y relative to \a item.
+ Further use of the same touch point should maintain the same touchId.
+
+ Item defaults to the value provided via touchEvent().
+ X and y default to the midpoint of the item.
+*/
+
+/*!
+ \qmlmethod TouchEventSequence TouchEventSequence::move(int touchId, object item, real x = item.width / 2, real y = item.height / 2)
+
+ Moves \a touchId to the point indicated by \a x and \a y relative to \a item.
+
+ Item defaults to the value provided via touchEvent().
+ X and y default to the midpoint of the item.
+*/
+
+/*!
+ \qmlmethod TouchEventSequence TouchEventSequence::release(int touchId, object item, real x = item.width / 2, real y = item.height / 2)
+
+ Removes \a touchId at the point indicated by \a x and \a y relative to \a item.
+
+ Item defaults to the value provided via touchEvent().
+ X and y default to the midpoint of the item.
+*/
+
+/*!
+ \qmlmethod TouchEventSequence TouchEventSequence::stationary(int touchId)
+
+ Indicates that \a touchId is present but otherwise unchanged from prior events.
+*/
+
+/*!
+ \qmlmethod TouchEventSequence TouchEventSequence::commit()
+
+ Sends the touch event composed by prior use of press(), move(), release(), and stationary().
+ Following commit's return, the TouchEventSequence can be used to compose a new event.
+
+ \code
+ var sequence = touchEvent(target);
+ // Touch the middle of target with 1 point
+ sequence.press(1);
+ sequence.commit();
+
+ // Begin a new event
+ // Move the point to target's upper left corner
+ sequence.move(1, target, 0, 0);
+ sequence.commit();
+ \endcode
+
+ Commit is automatically invoked when the TouchEventSequence object is destroyed.
+*/