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authorAlan Alpert <alan.alpert@nokia.com>2011-04-27 11:19:24 +1000
committerAlan Alpert <alan.alpert@nokia.com>2011-04-28 09:53:07 +1000
commit2b92c8c08f0e17b73bf3a00f416c679ecbf3fca5 (patch)
tree18f72c7b322122639413931d66ec755cdaffc662 /src/imports
parentf837a2885465a2381f6cda137fefec34d44fa132 (diff)
Update particles to use QElapsedTimer
Step one of fixing the limited lifetime bug. As this step should also increase the lifetime 'a lot' step two may take a while. Change-Id: I87bbe762803451f751e23d4bf8559c662fdf57a3 (cherry picked from commit 9cf15c135373f8190bf2cb62f9f99890cacf7d88)
Diffstat (limited to 'src/imports')
-rw-r--r--src/imports/particles/coloredparticle.cpp2
-rw-r--r--src/imports/particles/deformableparticle.cpp2
-rw-r--r--src/imports/particles/modelparticle.cpp2
-rw-r--r--src/imports/particles/particlesystem.cpp2
-rw-r--r--src/imports/particles/particlesystem.h10
-rw-r--r--src/imports/particles/spriteparticle.cpp2
-rw-r--r--src/imports/particles/spriteparticle.h1
7 files changed, 10 insertions, 11 deletions
diff --git a/src/imports/particles/coloredparticle.cpp b/src/imports/particles/coloredparticle.cpp
index 7d0ec4cb0a..449c6b24fc 100644
--- a/src/imports/particles/coloredparticle.cpp
+++ b/src/imports/particles/coloredparticle.cpp
@@ -466,7 +466,7 @@ void ColoredParticle::prepareNextFrame()
if(m_node == 0)
return;
}
- uint timeStamp = m_system->systemSync(this);
+ qint64 timeStamp = m_system->systemSync(this);
qreal time = timeStamp / 1000.;
m_material->timestamp = time;
diff --git a/src/imports/particles/deformableparticle.cpp b/src/imports/particles/deformableparticle.cpp
index 69de693f09..176ef2b238 100644
--- a/src/imports/particles/deformableparticle.cpp
+++ b/src/imports/particles/deformableparticle.cpp
@@ -364,7 +364,7 @@ void DeformableParticle::prepareNextFrame()
if(m_node == 0)
return;
}
- uint timeStamp = m_system->systemSync(this);
+ qint64 timeStamp = m_system->systemSync(this);
qreal time = timeStamp / 1000.;
m_material->timestamp = time;
diff --git a/src/imports/particles/modelparticle.cpp b/src/imports/particles/modelparticle.cpp
index d1034a4c81..0d9b5dd8fb 100644
--- a/src/imports/particles/modelparticle.cpp
+++ b/src/imports/particles/modelparticle.cpp
@@ -230,7 +230,7 @@ QSGNode* ModelParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
void ModelParticle::prepareNextFrame()
{
- uint timeStamp = m_system->systemSync(this);
+ qint64 timeStamp = m_system->systemSync(this);
qreal curT = timeStamp/1000.0;
qreal dt = curT - m_lastT;
m_lastT = curT;
diff --git a/src/imports/particles/particlesystem.cpp b/src/imports/particles/particlesystem.cpp
index 1cb7d110ee..571d33cb54 100644
--- a/src/imports/particles/particlesystem.cpp
+++ b/src/imports/particles/particlesystem.cpp
@@ -252,7 +252,7 @@ void ParticleSystem::emitParticle(ParticleData* pd)
-uint ParticleSystem::systemSync(ParticleType* p)
+qint64 ParticleSystem::systemSync(ParticleType* p)
{
if (!m_running)
return 0;
diff --git a/src/imports/particles/particlesystem.h b/src/imports/particles/particlesystem.h
index 36ac8ed81d..896f215bfc 100644
--- a/src/imports/particles/particlesystem.h
+++ b/src/imports/particles/particlesystem.h
@@ -43,7 +43,7 @@
#define PARTICLESYSTEM_H
#include <QSGItem>
-#include <QTime>
+#include <QElapsedTimer>
#include <QVector>
#include <QHash>
#include <QPointer>
@@ -126,13 +126,13 @@ private slots:
public://but only really for related class usage. Perhaps we should all be friends?
void emitParticle(ParticleData* p);
ParticleData* newDatum(int groupId);
- uint systemSync(ParticleType* p);
- QTime m_timestamp;
+ qint64 systemSync(ParticleType* p);
+ QElapsedTimer m_timestamp;
QVector<ParticleData*> m_data;
QSet<ParticleData*> m_needsReset;
QHash<QString, int> m_groupIds;
QHash<int, GroupData*> m_groupData;//id, size, start
- uint m_timeInt;
+ qint64 m_timeInt;
bool m_initialized;
void registerParticleType(ParticleType* p);
@@ -151,7 +151,7 @@ private:
QList<QPointer<ParticleAffector> > m_affectors;
QList<QPointer<ParticleType> > m_particles;
QList<QPointer<ParticleType> > m_syncList;
- int m_startTime;
+ qint64 m_startTime;
int m_nextGroupId;
bool m_overwrite;
};
diff --git a/src/imports/particles/spriteparticle.cpp b/src/imports/particles/spriteparticle.cpp
index dcd8f4a89b..84f2db0e7f 100644
--- a/src/imports/particles/spriteparticle.cpp
+++ b/src/imports/particles/spriteparticle.cpp
@@ -419,7 +419,7 @@ void SpriteParticle::prepareNextFrame()
if(m_node == 0)
return;
}
- uint timeStamp = m_system->systemSync(this);
+ qint64 timeStamp = m_system->systemSync(this);
qreal time = timeStamp / 1000.;
diff --git a/src/imports/particles/spriteparticle.h b/src/imports/particles/spriteparticle.h
index ed861f5c5e..f28d198600 100644
--- a/src/imports/particles/spriteparticle.h
+++ b/src/imports/particles/spriteparticle.h
@@ -85,7 +85,6 @@ private:
int m_particle_duration;
int m_last_particle;
- QTime m_timestamp;
QList<SpriteState*> m_sprites;
SpriteEngine* m_spriteEngine;