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authorMartin Smith <martin.smith@digia.com>2013-10-01 13:03:28 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-10-02 14:40:01 +0200
commit4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch)
tree43672217a945512ddd1704468d1fd4b6e9c153c7 /src/particles/qquickcustomparticle.cpp
parent4f50ab594aa2fb1d38981127beca634ad3396489 (diff)
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form <QML-module-name><QML-module-version>::<QML-type>::<member-name> have had the <QML-module-version> removed i. Task-number: QTBUG-33776 Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/particles/qquickcustomparticle.cpp')
-rw-r--r--src/particles/qquickcustomparticle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/particles/qquickcustomparticle.cpp b/src/particles/qquickcustomparticle.cpp
index 4bcb86a51f..4ef35ffcfd 100644
--- a/src/particles/qquickcustomparticle.cpp
+++ b/src/particles/qquickcustomparticle.cpp
@@ -160,7 +160,7 @@ void QQuickCustomParticle::componentComplete()
//Trying to keep the shader conventions the same as in qsgshadereffectitem
/*!
- \qmlproperty string QtQuick.Particles2::CustomParticle::fragmentShader
+ \qmlproperty string QtQuick.Particles::CustomParticle::fragmentShader
This property holds the fragment shader's GLSL source code.
The default shader expects the texture coordinate to be passed from the
@@ -182,7 +182,7 @@ void QQuickCustomParticle::setFragmentShader(const QByteArray &code)
}
/*!
- \qmlproperty string QtQuick.Particles2::CustomParticle::vertexShader
+ \qmlproperty string QtQuick.Particles::CustomParticle::vertexShader
This property holds the vertex shader's GLSL source code.