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authorAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-02-13 12:02:19 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-02-19 10:49:03 +0000
commit373ce8878321aa561b55131bada78ad4a2ce8427 (patch)
tree0b64429ea79163f1f13b4073bbe60040047d0540 /src/particles/qquickfriction.cpp
parent6f264b755501fd322d1e357187b42120210a7ba3 (diff)
Cleanup math function includes and usage
Use std::math on floats and doubles, and qMath on qreals, and only include the math headers actually needed. Change-Id: I1d511d7b1bac0050eaa947c7baee760b736858bf Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/particles/qquickfriction.cpp')
-rw-r--r--src/particles/qquickfriction.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/particles/qquickfriction.cpp b/src/particles/qquickfriction.cpp
index 84f6d5a80d..8f46575e1c 100644
--- a/src/particles/qquickfriction.cpp
+++ b/src/particles/qquickfriction.cpp
@@ -32,7 +32,7 @@
****************************************************************************/
#include "qquickfriction_p.h"
-#include <math.h>
+#include <qmath.h>
QT_BEGIN_NAMESPACE
/*!
@@ -87,16 +87,16 @@ bool QQuickFrictionAffector::affectParticle(QQuickParticleData *d, qreal dt)
if (sign(curVY) != sign(newVY))
newVY = 0;
} else {
- qreal curMag = sqrt(curVX*curVX + curVY*curVY);
+ qreal curMag = qSqrt(curVX*curVX + curVY*curVY);
if (curMag <= m_threshold + epsilon)
return false;
- qreal newMag = sqrt(newVX*newVX + newVY*newVY);
+ qreal newMag = qSqrt(newVX*newVX + newVY*newVY);
if (newMag <= m_threshold + epsilon || //went past the threshold, stop there instead
sign(curVX) != sign(newVX) || //went so far past maybe it came out the other side!
sign(curVY) != sign(newVY)) {
- qreal theta = atan2(curVY, curVX);
- newVX = m_threshold * cos(theta);
- newVY = m_threshold * sin(theta);
+ qreal theta = qAtan2(curVY, curVX);
+ newVX = m_threshold * qCos(theta);
+ newVY = m_threshold * qSin(theta);
}
}