diff options
author | Robin Burchell <robin.burchell@crimson.no> | 2017-01-16 15:51:58 +0100 |
---|---|---|
committer | Robin Burchell <robin.burchell@crimson.no> | 2017-01-16 17:10:14 +0000 |
commit | 373cdc297f343932218782d3587b98af5f8ccc53 (patch) | |
tree | c312db1fd006f521e632d59c7bf372e9a0951c4a /src/particles/qquickimageparticle.cpp | |
parent | 8990cc9e260ba1685cad23a68ba2ee672ea68a0f (diff) |
Remove remnants of blackberry platform support
The last remnants were removed from qtbase in 5.7 making this all dead code,
so match here too.
Change-Id: I10f3f1c614562f2a97ade7cdf5002065d6f79e07
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/particles/qquickimageparticle.cpp')
-rw-r--r-- | src/particles/qquickimageparticle.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp index e82f17becd..ccfebddb0e 100644 --- a/src/particles/qquickimageparticle.cpp +++ b/src/particles/qquickimageparticle.cpp @@ -58,12 +58,6 @@ QT_BEGIN_NAMESPACE -#if defined(Q_OS_BLACKBERRY) -#define SHADER_PLATFORM_DEFINES "Q_OS_BLACKBERRY\n" -#else -#define SHADER_PLATFORM_DEFINES -#endif - //TODO: Make it larger on desktop? Requires fixing up shader code with the same define #define UNIFORM_ARRAY_SIZE 64 @@ -102,7 +96,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); @@ -113,7 +106,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); @@ -180,7 +172,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) @@ -190,7 +181,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("DEFORM")); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) @@ -245,7 +235,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("SPRITE")); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); @@ -257,7 +246,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("SPRITE")); builder.addDefinition(QByteArrayLiteral("TABLE")); builder.addDefinition(QByteArrayLiteral("DEFORM")); @@ -327,7 +315,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) builder.removeVersion(); @@ -336,7 +323,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); builder.addDefinition(QByteArrayLiteral("COLOR")); if (isES) builder.removeVersion(); @@ -405,7 +391,6 @@ public: const bool isES = QOpenGLContext::currentContext()->isOpenGLES(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.vert")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); if (isES) builder.removeVersion(); @@ -413,7 +398,6 @@ public: builder.clear(); builder.appendSourceFile(QStringLiteral(":/particles/shaders/imageparticle.frag")); - builder.addDefinition(QByteArray(SHADER_PLATFORM_DEFINES)); if (isES) builder.removeVersion(); |